Fix: Add "preservePivots" condition when importing FBX animation#6115
Merged
kimkulling merged 3 commits intoassimp:masterfrom May 31, 2025
Merged
Fix: Add "preservePivots" condition when importing FBX animation#6115kimkulling merged 3 commits intoassimp:masterfrom
kimkulling merged 3 commits intoassimp:masterfrom
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This is very nice to be handled from inside assimp. Here is the same issue discussed - i have posted a workaround from outside. but it would be great if this is fixed in the library. |
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Merged, thanks a lot for your contibution. |
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Abstract
The animation importer part has no handling for the "preservePivots" setting.
This setting prevents dummy nodes when processing nodes in the model.
However, animations are not, so if you use this option, the animation will not work with the model.
See comments below.
https://github.com/assimp/assimp/blob/ac5988422a7f1898b25c13fb5fb068c646a4c544/code/AssetLib/FBX/FBXConverter.cpp#L2957C1-L2984C73
https://github.com/assimp/assimp/blob/ac5988422a7f1898b25c13fb5fb068c646a4c544/code/AssetLib/FBX/FBXConverter.cpp#L747C49-L747C51
GenerateTransformationNodeChainhttps://github.com/assimp/assimp/blob/ac5988422a7f1898b25c13fb5fb068c646a4c544/code/AssetLib/FBX/FBXConverter.cpp#L870C4-L875C1
*Note:
NameTransformationChainNodecreates dummy node names.