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🔎 FLASH Analysispx4_fmu-v5x [Total VM Diff: 176 byte (0.01 %)]px4_fmu-v6x [Total VM Diff: 168 byte (0.01 %)]Updated: 2024-12-20T06:59:46 |
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KonradRudin
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Dec 17, 2024
sfuhrer
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Dec 19, 2024
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I agree with the logic, just need to double check the one comment.
How extensive did you SITL test it?
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@sfuhrer I tested this in SITL for all three cases by deliberately making the vehicle overshoot the transition and by adding a hack which increases the altitude setpoint of the land point, once the transition is finished. |
for land waypoint after backtransition -> avoid vehicle with depleted battery from not reaching the alt setpoint and getting stuck Signed-off-by: RomanBapst <bapstroman@gmail.com>
Signed-off-by: RomanBapst <bapstroman@gmail.com>
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JoelJ18
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…land point after transition (PX4#24115) * Navigator: set alt acceptance radius to infinity for land waypoint after backtransition -> avoid vehicle with depleted battery from not reaching the alt setpoint and getting stuck Signed-off-by: RomanBapst <bapstroman@gmail.com>
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Solved Problem
After a VTOL backtransition the vehicle might not be close enough to the land point and thus needs to move horizontally.
It can happened that during this process the vehicle loses altitude and thus reaches the land point without being within the acceptance radius of the land point. In cases of strong wind or depleted batteries, it might not be possible for the vehicle to climb into the acceptance radius. However, this is also unnecessary, as the goal is eventually to descend.
Solution
Set the altitude acceptance radius to infinity when we are moving to the land point after the backtransition.
Changelog Entry
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