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@adriengivry adriengivry commented Nov 15, 2025

Description

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To-Do

  • Find a better way to handle path sanitation in the resource manager? Very redundant and sub-optimal right now

Related Issue(s)

Fixes #(issue number)

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@adriengivry adriengivry changed the title Sanitizing resource manager paths [WIP] Sanitizing resource manager paths Nov 15, 2025
@adriengivry adriengivry changed the title [WIP] Sanitizing resource manager paths [WIP] Sanitizing paths for POSIX/Windows interoperability Nov 15, 2025
@adriengivry adriengivry changed the title [WIP] Sanitizing paths for POSIX/Windows interoperability Sanitizing paths for POSIX/Windows interoperability Nov 17, 2025
@adriengivry adriengivry marked this pull request as ready for review November 17, 2025 22:44
@adriengivry adriengivry merged commit 110e972 into experimental/linux_support Nov 17, 2025
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@adriengivry adriengivry deleted the fix/path_sanitization branch November 17, 2025 22:44
adriengivry added a commit that referenced this pull request Nov 19, 2025
* Adding initial support for Linux (#609)
* Removed deprecated LinkTimeOptimization
* Added missing includes
* Fixed toolset filter
* Sanitizing paths for POSIX/Windows interoperability (#611)
* Added CTRL as a valid key to orbit
* Added clang support and made it default on Linux
* Added Linux scripts for gen_proj/build/make_release
* Better project structure (#615)
* Updated msbuild workflow and added linux workflow
* Fixed broken linux linkoptions
* Updated README
* Fixing shader compilation on ARM64 (#616)
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2 participants