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Implement ChangeCompanyColour game command#1029

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AaronVanGeffen merged 5 commits intoOpenLoco:masterfrom
AaronVanGeffen:gc/company-colours
Jul 3, 2021
Merged

Implement ChangeCompanyColour game command#1029
AaronVanGeffen merged 5 commits intoOpenLoco:masterfrom
AaronVanGeffen:gc/company-colours

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@AaronVanGeffen
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Split off from #1028

return type() == TClass ? (TType*)this : nullptr;
}

uint8_t baseZ() const { return _base_z; }
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This private TileElement member function was shadowing a public TileElementBase member function.

// 0x0042F0C1
static void updateHeadquartersColourAtTile(const Map::TilePos2& pos, uint8_t zPos, Colour_t newColour)
{
auto tile = Map::TileManager::get(pos);
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Really we should be invalidating the screen at each of these tiles. ATM it doesn't matter as we invalidate the whole screen in the vehicle update colour function that is always called before this but it was just a thought i had.

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That's a good point. Currently, this function is only called by the ChangeCompanyColour game command, so it won't be a problem, as you said. Any preference either way?

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not really just an observation.

@AaronVanGeffen AaronVanGeffen merged commit 6b0c50f into OpenLoco:master Jul 3, 2021
@AaronVanGeffen AaronVanGeffen deleted the gc/company-colours branch July 3, 2021 17:22
@AaronVanGeffen AaronVanGeffen added this to the v21.05+ milestone Jul 4, 2021
tomasharkema added a commit to tomasharkema/OpenLoco that referenced this pull request Jul 13, 2021
…ature/mac-docker

* 'master' of https://github.com/OpenLoco/OpenLoco: (536 commits)
  Mention code style in readme (OpenLoco#1047)
  Remove redundant rotate function (OpenLoco#1046)
  Link up implemented function (OpenLoco#1043)
  Fix use of constants for coord limits (OpenLoco#1037)
  validCoords: remove template parameter and name type (OpenLoco#1033)
  Add coordinate validation to tile loops with offsets (OpenLoco#1031)
  Implement ChangeCompanyColour game command (OpenLoco#1029)
  Implement colour picker dropdowns (OpenLoco#1028)
  Implement StationManager::generateNewStationName (OpenLoco#1020)
  Station rename command (OpenLoco#984)
  Fix access to embedded object name (OpenLoco#1022)
  Reduce inclusion of StringIds.h in header files (OpenLoco#985)
  Implement the station name background paint (OpenLoco#1023)
  Force alignment on TileManager::createAnimation hook
  Merge duplicated flags and use accessors (OpenLoco#1025)
  Remove use of global stringformatbuffer where not required (OpenLoco#1024)
  Refactor calls to tryCreateInitialMovementSound (OpenLoco#1018)
  Turn widget draw functions into Widget struct member functions (OpenLoco#1012)
  Allow filtering the vehicle list by station or cargo (OpenLoco#997)
  Restore game command table alignment
  ...
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2 participants