Remove TODO now that all functions implemented#1018
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AaronVanGeffen merged 1 commit intoOpenLoco:masterfrom Jun 28, 2021
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Remove TODO now that all functions implemented#1018AaronVanGeffen merged 1 commit intoOpenLoco:masterfrom
AaronVanGeffen merged 1 commit intoOpenLoco:masterfrom
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AaronVanGeffen
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…ature/mac-docker * 'master' of https://github.com/OpenLoco/OpenLoco: (536 commits) Mention code style in readme (OpenLoco#1047) Remove redundant rotate function (OpenLoco#1046) Link up implemented function (OpenLoco#1043) Fix use of constants for coord limits (OpenLoco#1037) validCoords: remove template parameter and name type (OpenLoco#1033) Add coordinate validation to tile loops with offsets (OpenLoco#1031) Implement ChangeCompanyColour game command (OpenLoco#1029) Implement colour picker dropdowns (OpenLoco#1028) Implement StationManager::generateNewStationName (OpenLoco#1020) Station rename command (OpenLoco#984) Fix access to embedded object name (OpenLoco#1022) Reduce inclusion of StringIds.h in header files (OpenLoco#985) Implement the station name background paint (OpenLoco#1023) Force alignment on TileManager::createAnimation hook Merge duplicated flags and use accessors (OpenLoco#1025) Remove use of global stringformatbuffer where not required (OpenLoco#1024) Refactor calls to tryCreateInitialMovementSound (OpenLoco#1018) Turn widget draw functions into Widget struct member functions (OpenLoco#1012) Allow filtering the vehicle list by station or cargo (OpenLoco#997) Restore game command table alignment ...
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Forgot to do this after implementing all of the land update functions.