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Releases: Mustard2/MustardUI

MustardUI 2026.4.0

03 Apr 13:39
6f78273

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2026.3.0...2026.4.0

MustardUI 2026.3.0

12 Mar 19:15
9580140

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

New Contributors

Full Changelog: 2026.2.0...2026.3.0

MustardUI 2026.2.0

24 Jan 14:49
077a950

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2026.1.0...2026.2.0

MustardUI 2026.1.0

11 Jan 15:43
cd5ca65

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2025.8.2...2026.1.0

MustardUI 2025.8.2

18 Dec 19:56
49887b0

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2025.8...2025.8.2

MustardUI 2025.8

26 Nov 17:57
d977a2e

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2025.7.0...2025.8

MustardUI 2025.7.0

16 Aug 21:53
4c82100

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2025.6.5...2025.7.0

MustardUI 2025.6.5

30 Jun 17:40
7aa0f2d

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Download and install the Extension from the Official Blender Extension website.

This is a release for those who are not using the official installation mode through the extension website.

What's Changed

Full Changelog: 2025.4.0...2025.6.5

MustardUI 2025.4.0

31 Mar 17:25
3be4c3c

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This version features several new features, improvements to the recent new Physics panel and bug fixes.

This version works only with Blender 4.2 or above!

Installation

The recommended method for installing the add-on is through the Blender Extensions system, as it ensures automatic updates. Moreover, incremental updates will be published only on the Blender Extension website.

If you have any previous manual installation, please uninstall it, save preferences, restart Blender and then install it as an extension!

Install the add-on as a Blender extension, either from the website or in the Get Extensions panel of Blender settings.

If you want you can still install it manually using the .zip file provided in this release.

Summary

In this version some changes has been made to the UI.

  • The Developer panels and operators has been moved to a new panel. Hopefully this should make more clear to anyone approaching the addon how to use it for adding it to new models.
  • The Model selection has been reworked, and the Viewport Model Selection button has been moved to the Model Selection panel. Previously this panel only appeared if more than one model was available in scene and Viewport Model Selection was off. Now this is always visible, and it shows information about which selection mode is enabled (Direct or Viewport Model Selection). This should help users of models to quickly identify this important option, which created a lot of confusion especially for new users.

These changes do not break any compatibility. The only change that might affect some models is the one below about the naming convention. Sorry about this, there was a bug preventing it to be enforced correctly from the beginning.

Breaking Changes

  • Physics Items were not following MustardUI Naming Convetion. This was a bug. From this version, if MustardUI Naming Convention is enabled, the name is stripped from the beginning of the Physics Items Objects. Please rename the Objects accordingly if use MustardUI Naming Convention. For example: if you have MustardUI Naming Convention enabled, and the name of your item is "Hair Cage" (and the name of your model is "Alysia"), the resulting shown name will be "age". Rename it to "Alysia Hair Cage" to solve the issue.

Changelog

  • Feature #216: Added a button to re-bind cages (useful if the mesh is changed or some morphs are activated).
  • Feature: Smart Check option to find the correct Global Settings for Body/Outfits/Hair based on the modifiers available.
  • Feature: Armature Smart Check automatically recognize Rigify bone collections.
  • Feature: Added an option to remove an Armature data when a character is manually deleted from the scene. This should release the users of the Armature data, and allow for a proper scene cleaning.
Screenshot 2025-03-30 at 18 44 02
  • Feature: Parent objects are now shown with correct hierarchy in the Outfits list. Shift-Click on an Object with children will enable/disable all its children at once.

Hierarchy:

Screenshot 2025-03-30 at 20 48 44

Before:

Screenshot 2025-03-30 at 19 00 14

After:

Screenshot 2025-03-30 at 20 48 29
  • Enhancement: Various changes to the UI to make some options more visible. For instance, the Viewport Model Selection has been moved in the Model Selection panel, which now also shows the Model Selection status in the panel name. Also, the Developer tool has been moved to a new panel. All these changes has been made to address some complains about the little visibility of such important features of the UI.
Screenshot 2025-03-30 at 21 42 42
  • Enhancement: New more user-friendly Physics Panel.
Screenshot 2025-03-30 at 17 11 39
  • Enhancement: Generated Jiggle Cages has now a name consistent with the Smooth Corrective feature for Physics Cages. I.e., the new cages also generates a smooth corrective modifier that is enabled/disabled automatically with the cage.
  • Bug: Physics Items were not following MustardUI Naming Convetion.
  • Bug: Fixed an error that prevented the use of Smart Check for Armature if Hair or Extras collections were not set.
  • Bug: Fixed an error that prevented the addition of physics objects if Hair or Extras collections were not set.
  • Bug: Physics panel was always enabled if at least one physics item was available.
  • Bug: Fixed creator tools accessible with Viewport Selection mode.
  • Documentation: Updated the User and Configuration documentation to the latest version (please open an issue if something is missing or poorly explained).

Credits

A special thanks to all direct contributors: @cl3m3c7

And also thanks to all who reported bugs and gave me feedbacks (sorry if I forgot someone):
@RaySly @mokujinh @Realium3D @VolkerArt @Ganonmaster @IamTirion @adiolol11 @KoreyMiracle @datquil @ArcadiaBaes @J4ke6599 @Vilky

MustardUI 2025.3.0

12 Feb 23:07
7481e09

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This version features several Creator tools were added, as well as improvements to the recent new Physics panel.
In addition, some bugs were fixed in the various tools.

This version works only with Blender 4.2 or above!

Installation

The recommended method for installing the add-on is through the Blender Extensions system, as it ensures automatic updates. Moreover, incremental updates will be published only on the Blender Extension website.

If you have any previous manual installation, please uninstall it, save preferences, restart Blender and then install it as an extension!

Install the add-on as a Blender extension, either from the website or in the Get Extensions panel of Blender settings.

If you want you can still install it manually using the .zip file provided in this release.

Changelog

Image

Image

  • Feature: Presets for Configuration settings to set up similar models.

Image

  • Feature: New Collision Cage tool.
  • Feature: Bone collection with the same name of an outfit are automatically added as Outfit Switchers using the Smart Check operator in the Armature panel.
  • Enhancement: Several improvemements to the Physics Panel.
  • Change: Auto Smooth options are now disabled by default.
  • Bug: Fixed an issue that was preventing the global frame number to update the modifiers accordingly.
  • Deprecation: Deprecated ChildOf tool.
  • Deprecation: Deprecated Lattice tool.

Credits

A special thanks to all direct contributors: @cl3m3c7

And also thanks to all who reported bugs and gave me feedbacks (sorry if I forgot someone):
@RaySly @mokujinh @Realium3D @VolkerArt @Ganonmaster @IamTirion @adiolol11 @KoreyMiracle @datquil @ArcadiaBaes @J4ke6599