Hey there, sorry I didn't respond to #209 in time before getting closed, but the new implementation works like a charm, so much it's making me do the definitive jump from Blender 4.1 to Blender 4.3 for good.
Anyway this is a nitpick but is there any chance to add back a "binding" button for cages? I know surface deform and mesh deform are different modifiers but that button helped a lot. Especially since if there's a subsurface modifier or solidify modifier included in some of the meshes, the vertices numbers "change" after activating them so you'll have to re bind them before rendering anyway.
Hey there, sorry I didn't respond to #209 in time before getting closed, but the new implementation works like a charm, so much it's making me do the definitive jump from Blender 4.1 to Blender 4.3 for good.
Anyway this is a nitpick but is there any chance to add back a "binding" button for cages? I know surface deform and mesh deform are different modifiers but that button helped a lot. Especially since if there's a subsurface modifier or solidify modifier included in some of the meshes, the vertices numbers "change" after activating them so you'll have to re bind them before rendering anyway.