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cl3m3c7
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Apr 1, 2026
- Feature (Mustard2#177): Hair can now be switched on/off automatically by showing/enabling single outfit pieces. This can be done by the new Hair Switcher Collection (https://files.catbox.moe/e6dcd2.mp4). - Enhancement: The outfit/hair visibility operators (the ones called when switching outfits/hair, or single outfit pieces) have been completely rewritten. They are now considerably faster (up to the point where the simple hiding/showing Objects - as the default Blender operation - is the bottleneck). - Bug (Mustard2#279): Using the Smart Check button on Armatures always removes the current bone collections. Now an option has been introduced to override this behaviour if necessary. - Bug (Mustard2#244): Shift click on an Outfit piece with children object is not behaving as expected.
cl3m3c7
pushed a commit
to cl3m3c7/MustardUI
that referenced
this pull request
Apr 1, 2026
- Feature (Mustard2#177): Hair can now be switched on/off automatically by showing/enabling single outfit pieces. This can be done by the new Hair Switcher Collection (https://files.catbox.moe/e6dcd2.mp4). - Enhancement: The outfit/hair visibility operators (the ones called when switching outfits/hair, or single outfit pieces) have been completely rewritten. They are now considerably faster (up to the point where the simple hiding/showing Objects - as the default Blender operation - is the bottleneck). - Bug (Mustard2#279): Using the Smart Check button on Armatures always removes the current bone collections. Now an option has been introduced to override this behaviour if necessary. - Bug (Mustard2#244): Shift click on an Outfit piece with children object is not behaving as expected.
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