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Forgot to leave a comment on this: Aside from updating the docs this adds a few enums/macros to randomizer_entrance.h:
Other things to note are:
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briaguya0
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Nov 19, 2023
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not sure what the merge conflict here is... |
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looks like just a conflict with one of the autosave fix lines added above it, pushing changes now |
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Now that #3322 is merged, there is a few more conflicts here |
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updated 👍🏼 |
A-Green-Spoon
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Nov 30, 2023
* transition variables renamed * transition circle * transition wipe * sand storm * remaining sceneloadflag rename * transition trigger macros * transition mode enum * transition type enum * tc set params * creg debug transitions * introduce entrance table + return entrance indices + entrance info macros * randomizer entrance pass through * cleanup some missing scene enums * randomizer entrance tracker pass through * randomizer grotto pass through * gSaveContext.entranceIndex * misc lists * z_select pass through * respawn entrance index * nextEntranceIndex * add missing include
jamieklassen
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Mar 10, 2024
* transition variables renamed * transition circle * transition wipe * sand storm * remaining sceneloadflag rename * transition trigger macros * transition mode enum * transition type enum * tc set params * creg debug transitions * introduce entrance table + return entrance indices + entrance info macros * randomizer entrance pass through * cleanup some missing scene enums * randomizer entrance tracker pass through * randomizer grotto pass through * gSaveContext.entranceIndex * misc lists * z_select pass through * respawn entrance index * nextEntranceIndex * add missing include
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This depends on #3322, will leave some comments on things i've noticed/added/changed tomorrow
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