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Purpose

Fix a crash when the renderPackage is not a HelixRenderPackage

Declarations

Check these if you believe they are true

  • The codebase is in a better state after this PR
  • Is documented according to the standards
  • The level of testing this PR includes is appropriate
  • User facing strings, if any, are extracted into *.resx files
  • All tests pass using the self-service CI.
  • Snapshot of UI changes, if any.
  • Changes to the API follow Semantic Versioning and are documented in the API Changes document.
  • This PR modifies some build requirements and the readme is updated
  • This PR contains no files larger than 50 MB

@QilongTang
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Nice catch, can the crash case be written into a unit test?

@BogdanZavu
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@saintentropy @twastvedt FYI

@BogdanZavu
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@QilongTang I think this is more of an integration test ; this utility is not covered and it's usage is related to a more complex workflow which involves rendering - but it will be tested as part of player integration tests which are in the works.

@BogdanZavu BogdanZavu merged commit e4ef88c into DynamoDS:master Aug 31, 2023
@QilongTang
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@QilongTang I think this is more of an integration test ; this utility is not covered and it's usage is related to a more complex workflow which involves rendering - but it will be tested as part of player integration tests which are in the works.

Thank you! Make sense

BogdanZavu added a commit to BogdanZavu/Dynamo that referenced this pull request Sep 6, 2023
Co-authored-by: Bogdan Zavu <bogdan.zavu@autodesk.com>
BogdanZavu added a commit to BogdanZavu/Dynamo that referenced this pull request Sep 6, 2023
Co-authored-by: Bogdan Zavu <bogdan.zavu@autodesk.com>
QilongTang pushed a commit that referenced this pull request Sep 6, 2023
Co-authored-by: Bogdan Zavu <bogdan.zavu@autodesk.com>
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3 participants