Welcome to eHacks. 

eHacks is a registered non-profit with a simple mission: change the world through innovative, strategic technology. We might sound like every other hackathon, but we are far from it. In just 24 hours, teams won't just make the "next cool app"; they'll build the foundations of a successful, tech-enabled social enterprise that can survive in today's competitive business climate. As a result, teams can conquer our world's most pressing social issues like education, accessibility, youth mental health, and so much more. 

Requirements

- A copy of your executive summary

- A link to your code or live demo if you have it. Or, just a description about what you built

Note: Your Devpost will not be scored - only the executive summary which you submit here will be. 

Hackathon Sponsors

Prizes

$CAD 2,880 in prizes
First Place
1 winner

Cash Prize of $1,300 for the first place team

Second Place
1 winner

Cash Prize of $500 for second place team

Third Place
1 winner

Cash Prize of $300 + Echo Dot per team member for third place team

Finalist
2 winners

Apple Airtag per team member (2 prizes available)

Best Idea for Social Impact
1 winner

One of (Per Team Member): LED Strip Lights, Wireless Charging Pad, Exploding Kittens Card Game, Rocketbook Reusable Notebook, Codenames

Best Technical Implementation
1 winner

One of (Per Team Member): LED Strip Lights, Wireless Charging Pad, Exploding Kittens Card Game, Rocketbook Reusable Notebook, Codenames

Best Use of a Workshop Concept
1 winner

One of (Per Team Member): LED Strip Lights, Wireless Charging Pad, Exploding Kittens Card Game, Rocketbook Reusable Notebook, Codenames

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Unpublished

Unpublished

Judging Criteria

  • Feasibility - Execution Plan
    Students should give an in-depth plan and timeline of how and when they would go from idea to product. Students should also identify any risks with their plan, and methods to mitigate them if possible
  • Feasibility - Marketing Strategy
    Students should clearly outline a marketing strategy that includes: 1) Target Market Analysis (e.g. persona, statistics) 2) Price, Product, Place, Promotion
  • Feasibility - Financial
    Students should justify the financial feasibility of their product.
  • Tech Implementation - Proof of Concept
    Have the students proven that their idea is technically feasible/implementable? NOTE: a working prototype of some features is ideal, though many points may be earned with designs and technical schematics.
  • Tech Implementation - User Experience Design
    Students should utilize design philosophies to curate a product that is easy to use for consumers.
  • Tech Implementation - Technical Decision Making
    Students need to prove that they chose the correct technologies for this task. Students should also identify a feasible plan for how their product will be constructed in the future (i.e. what technologies, languages, and frameworks will they use?)
  • Social Impact
    Do the student's identify an issue and show how their idea is a reasonable solution, or support, for a problem related to Sustainability and Accessibility?
  • Pitch - Professionalism
    Did the students conduct their presentation in a professional manner? Please assess: Presentation Design, Verbal Communication, Question Responses, and Pitching Techniques.

Questions? Email the hackathon manager

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