
stuff that demo 6 concept will have
[Status effects]
Bleeding
Night Vision
Timer
Defenseless
Enraged
Targeted
Soaked
Unknown
[Attributes]
Sword weakness
Shield (but different types)
Limiter
Super defense
Explodes on death
Battle of honor
[Other]
[Hyperlaser]
basically do 2 sword skill checks one above and the other below but both are moved Abit to the left and right to not be parallel. failing both deals 10 dmg back, failing 1 does nothing, and doing both does 10 damage but then gives you Hyperlaser Timer for 2 turns and costs 5 SP. Used to destroy barricades
[Night Vision Goggles]
When equiped in a battle, give your self night vision status effect, the effect gives you 2+ dmg but your screen is green and skill checks become 60% visible, used to traverse dark areas
[Cards] (Theres alot)
[Sword] Thrust, Gale Slash, Blunt hit
[Ball] Dodgeball, Water Balloon
[Launcher] Crocket, Barrage, Overheat
[Slingshot] Shotgun, Hail fire, Pebble
[Crossbow] (Arrow fire), Harpoon, Flare Mark, Shrapnel
[Trowel] (Wall) Punching bag, Brick Throw, Tower
[Strategies] Overdose, Taunt, Meditate, Rally, Call Dr Sophie, Chemicals, Invisibility Cloak
[Passives] Quick Feet, Archer, Builder, Gambit, Hp Wire, Pity Hp, Restless, Knuckle Fist
[Secret boss] find 5 npcs across the map (each chapter has 1), they give you a hint to a element, then go to Azuri's place and use the correct ingredients to summon the secret boss known as... Noobian
[Noobian]: 222 hp, double turns, BOH
Lunge|Lunge2|Lunge3|Lunge4|Call help|Buff Teammates|Charge up|IDC about your ghost or dodgy effects
Yeah that's all I'll be saying I'll make 100 analysis of this later. but idk who to tell what they think about it so uh I only know 1 person who players block tales I think.
What do you think about these concepts