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Showing results for tags 'admin command'.
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Version 1.0.3
18 downloads
Stop guessing whether your warning messages in chat were actually noticed. Tired of sending important warnings as an admin via RCON or global chat and never being sure who actually read them? AdminWarn is built to give admins certainty. AdminWarn is designed for manual warning delivery. This is not an automated warning system. Every warning is intentionally sent by an admin using commands. At the same time, AdminWarn handles warnings smartly and automatically in the background. Warnings sent to offline players are stored and shown automatically when the player next joins, even days later. For individual online players, warnings remain stored until acknowledged, then are automatically cleared. All data is wipe-aware and cleaned up automatically on server wipes. Instead of relying on admin-sent chat warnings that can get lost, ignored, or missed while players are AFK, AdminWarn delivers a mandatory, player-specific GUI warning directly on the player’s screen. Each warning includes a configurable sound effect, using only built-in, local in-game sounds. No external or custom audio files are used. This is not an auto chat message. It is a visual warning that requires player acknowledgment. Even if the player closes the game without confirming it, the warning will reappear on the next login until acknowledged. No hard movement lock is applied. Warnings can be sent via RCON, server console, or in-game admin console (F1). In-game commands /warn and /warnall are used to manually send warnings. /warn can target individual players whether they are online or offline, while /warnall applies only to online players. Discord webhook logs clearly confirm when warnings are acknowledged. Global warnings apply only to online players and do not generate Discord logs, preventing spam and rate-limit issues. How It Works? 1) Admin sends warning (chat/RCON) → Message is delivered via GUI with sound 2) Player must acknowledge → Cannot play until clicking button (No movement lock, only a visual GUI barrier) 3) Offline player support → Warnings sent to offline players are saved and displayed via GUI when they join 4) Data management → Auto-clears on wipe Key Features - GUI warning that requires player confirmation - Works online/offline - Warnings save for offline players - Global warnings - Warn all online players at once - Discord logging - Track acknowledged warnings - Wipe detection - Auto-clear data on server wipe - Professional interface - Clean GUI with sound effects - UTC-based date display - All timestamps are shown in UTC (Coordinated Universal Time) Performance AdminWarn is built with an optimized and efficient code structure, making its presence virtually unnoticeable on the server. It runs smoothly during long uptimes and maintains stable hook memory and performance values under normal server conditions. Wipe Behavior - Restarts: Data preserved (approved warnings are auto-deleted for data optimization) - Server wipe: All warning data automatically cleared - No manual cleanup needed (Most of the time, it is not necessary) Commands ➤ Admin Chat Commands: /warn <player>|<steam64ID> <message> /warnall <message> ➤ Console/RCON Commands: warn <player>|<steam64ID> <message> warnall <message> Note: Player names are not unique and may include different alphabets or special characters. To avoid ambiguity, using Steam64ID is strongly recommended when sending warnings. Permissions Oxide/Carbon oxide.grant group admin adminwarn.admin c.grant group admin adminwarn.admin Discord Webhook Logging When enabled, sends acknowledgement logs to Discord: Player name Warning message Read status (online/after reconnect) Timestamp Does NOT log warning sending (only acknowledgements) Does NOT log global warning acknowledgements (due to DC rate limits) Configuration { "Clear data on wipe": true, "Discord Log Enabled": false, "Discord Webhook URL": "", "Show Date in GUI": true, "Warning sound": "assets/prefabs/building/wall.frame.shopfront/effects/metal_transaction_complete.prefab" } Lang/en { "NoPermission": "You don't have permission to use this command.", "WarnUsage": "Usage: /warn <player name or steamid> <message>", "PlayerNotFound": "Player not found. Use SteamID for offline players.", "DuplicateWarning": "Duplicate warning prevented for player {0}", "WarningSent": "Warning sent to {0}: {1}", "WarningSaved": "Warning saved for offline player {0}.", "WarnAllUsage": "Usage: /warnall <message>", "WarnAllSent": "Global warning sent to {0} online players: {1}", "ConsoleWarnUsage": "Usage: warn <player name or steamid> <message>", "ConsoleWarnAllUsage": "Usage: warnall <message>", "AcknowledgeThanks": "Thank you for acknowledging the warning.", "GuiTitle": "SERVER WARNING", "GuiButtonText": "✔ I ACKNOWLEDGE", "GuiDatePrefix": "Date", "GuiWarningFormat": "Hello {0}, you have received a warning." }$18.99-
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- #admin
- #admin tools
- #admin warn
- #warn
- #warning
- #warn players
- #admins
- #message
- #rust
- #rust admin
- #admin tool
- #admin warning
- #staff
- #rules
- #send message
- #chat
- #chat message
- #broadcast
- #ui
- #gui
- #ui message
- #gui message
- #admin gui message
- #admin warnings
- #adminwarn
- #moderation
- #moderation tools
- #admin control
- #staff tools
- #server management
- #gui warning
- #mandatory gui
- #ui notification
- #offline warning
- #rejoin message
- #manual warning
- #admin command
- #attention warning
- #rule
- #messages
- #notice
- #notices
- #admin notice
- #admin message
