Une ou Deux Etoiles is a point’n’click puzzle game, with a strong narrative aspect, realized as our first group project video game, with Construct 2 engine.
You play as a astronomer rabbit, trying to pierce the secret lying behind constellations. As days pass, you become more and more obsessed with your work, letting your laboratory decline.
The game alternates between two phases. The first one is a narrative-led phase, happening on daytime, where you have to take care of daily tasks in your lab. The second phase, on nighttime, requires you to solve constellations puzzles.
On this project, I took a lot of different assignments:
I help the team leader on documentation about features, and also did some writing.
Mostly, I worked on programming and debugging on the lab part of the game, implementing, testing and iterating on features.
I also worked on level design, for the constellation part. I imagined and draw all the constellations, making sure the different type of stars were correctly placed to lessen the possibilities of the player to get it too wrong.
On a lesser way, I worked on audio too, looking for fitting musics and sounds on public databases, and implementing them in the game.