FeedIndex
Filter: factory  view all
Two-page comic spread combining sequential ink drawing and tonal coloring to narrate the transformation of humanoid figures into bread-based entities. The first page presents an arched, tunnel-like industrial space where a conveyor belt carries multiple rounded figures toward a large loaf positioned centrally in the foreground, marked with cross-cut insignia. The imagery emphasizes a factory-like environment, with heavy architectural framing and repetitive character positioning.

On the opposite page, circular-headed figures undergo progressive metamorphosis. Panels depict heads opening, folding, and reshaping, transitioning gradually into loaves with textured crusts. The captions reinforce the sequential transformation, pairing imagery of anatomical abstraction with bread morphology. Figures are staged in tight, overlapping compositions that stress collective mutation rather than individual identity.

The lower section continues with more elaborate interactions, where groups of anthropomorphic bread-beings engage in gestural exchanges and crowd scenes. Panel arrangement alternates between large dramatic compositions and smaller inset frames, combining close-up detail of surface textures with broader collective views. The visual style merges fine-lined hatching, stippling, and tonal washes with brown-gold coloration, evoking the visual character of baked surfaces integrated with anatomical distortion.
The artwork depicts a monumental, labyrinthine architectural structure rendered in dense linework with layered mechanical and organic motifs. Central to the composition is a massive domed building or machine-like edifice, composed of pipes, scaffolding, gears, ducts, and lattice frameworks. Circular motifs resembling wheels or vents are integrated into the walls, while towers, chimneys, and extensions rise vertically, forming an industrial skyline. The construction appears both architectural and biomechanical, combining qualities of factory, cathedral, and organism.

In the foreground, a large assembly of anthropomorphic bread-headed figures is densely clustered, their rounded forms pressed together in a massed procession. These figures are simplified in shape yet expressive, appearing as a collective body facing the monumental structure. The crowd contrasts with the intricacy of the machinery above, reinforcing a scale difference between human-like entities and towering architectural complexity.

Midground elements include walkways, bridges, and scaffolding, suggesting circulation routes through the massive structure. Fine hatching and cross-hatching are used throughout, producing layered density and tonal gradations. Sepia and muted brown washes are applied selectively, emphasizing volume, texture, and the baked, organic associations of the bread-headed figures.

The composition merges dystopian architecture, industrial machinery, and surreal figuration, presenting a vision of mass gathering before a monumental technological-organic edifice. The imagery suggests themes of collectivity, industrialization, and transformation, situated in a liminal space between city, machine, and organism.
Illustrated scene combining anthropomorphic bread-headed figure with decayed industrial background. Foreground dominated by humanoid character with oversized bread-textured head, surface irregular and fissured, bearing bulbous nose, asymmetrical cheeks, and eroded crust resembling weathered physiognomy. Torso and limbs simplified, partially clothed in tattered fabric with holes and frayed edges. Surface coloration mottled golden-brown, charred black, and pale beige, evoking scorched and aged baked matter. Expression subdued, emphasizing heaviness and deterioration.

Background rendered in grayscale photographic style, depicting industrial factory complex with brick walls, tall smokestack, and electrical poles. Power lines extend diagonally across sky, reinforcing infrastructural setting. Above, storm cloud formation dominates, illuminated by forked lightning bolt striking downward near smokestack, highlighting atmosphere of tension. Architectural signage faintly visible on wall base, grounding environment as industrial zone.

Lighting contrast separates anthropomorphic bread figure in color against monochromatic industrial setting, emphasizing hybrid insertion. Shadowing consistent with storm illumination, casting highlights across bread surface and reinforcing sculptural volume.

Overall composition juxtaposes organic anthropomorphic bread form with decayed industrial architecture and environmental violence of storm. Thematic interplay suggests fragility of anthropomorphized body within mechanical, deteriorated, and hostile environment.
Illustrated collage integrating two anthropomorphic hybrid figures positioned above monochromatic industrial architectural base, set against vivid red backdrop. Left figure depicted with suited human torso and head replaced by conical drill form embedded in circular aperture, radiating mechanical striations. Drill extends forward, emphasizing intrusion of industrial apparatus into human physiognomy. Right figure characterized by bread-textured head with bulbous nose, rounded cheeks, ear-like lateral extensions, and simplified cartoon expression, merging organic baked morphology with caricatured anthropomorphism.

Foreground architecture rendered in grayscale, consisting of industrial silos, water towers, smokestacks, and block-like factory buildings. Structures detailed with linear hatching and tonal shading, creating contrast with saturated background and colored hybrid heads. Architectural composition spans width of frame, forming base platform beneath hybrid figures.

Background dominated by solid red field, devoid of secondary elements, amplifying chromatic intensity and isolating hybrids in stark contrast. Absence of arrows (present in variant compositions) shifts emphasis toward juxtaposition of figures against industrial sprawl.

Lighting modeled across collage components, metallic drill textures accentuated with reflective gradients, bread head highlighted with warm golden tones and surface fissures, while architectural elements remain desaturated.

Overall composition juxtaposes surreal hybrid anthropomorphism with industrial architectural imagery, merging satirical caricature, mechanical intrusion, and urban allegory under bold graphic chromatic field.
A two-panel composition presenting detailed architectural drawings of an industrial environment. The upper image features a dense, sepia-toned line drawing of interconnected machinery, pipes, chimneys, and structural frameworks arranged in a compact, layered configuration. The perspective emphasizes mechanical congestion and vertical accumulation. The lower image presents a more open elevation view of a large factory-like building with visible façade grid, cylindrical tower, and surrounding scaffolding. Fine pen linework, crosshatching, and tonal washes define depth, volume, and surface articulation. The combined layout suggests a progression from intricate interior mechanical systems to exterior structural massing, rendered in a technical, illustrative drafting style.
Examining the process of TURBINE leads makes the dichotomy between real and virtual pressing. Drawing becomes an antidote to photography, as it extrudes the phenomena of synthesis from within onto the frame while remaining free from the linear focal point. ​For SILVERMAN, Photography​, with respect to an emulsion of sensory input,​ is the world telling us that IT exists independently​. This implies that these tools validate objectively a vision outside the loophole of self-reference as a third party, the machine, has produced an impression understood as it's own vision, secondary to human vision. ​Since drawing TURBINE floats in the realm of mutual agreements between my animation and readable schemas, I map a network of objectively validatable anchors onto the wrapping. This insurance policy that things exist outside of me, measurable by TURBINE's communicability is drastically similar to photography, though the emulsion captures an internal process instead of the stimuli of the natural environment. That captured internal wilderness then is unzipped on the viewer, by their processing of schema, of space. The viewer's vision is highlighted from the contrast of this second vision of photography, as imagination becomes the alternative of two in the face of reality, a constructive vision from the schema. Then ​the concept​ ​of ​analogy​ relates to the branching out of imagination into a sort of schema between schemas, bridging images by their meaning instead of their initial visual nature​. It's harder to show this in the actual shots of the film, so I filmed some of the processes of drawing to demonstrate how the images are in fact writings of objective hieroglyphics that build the shape, the story. I'm kept in check, just like the photographer, to an exterior reality, although my case involves the audience's perception while the photographer deals with the real as raw material. Coming even closer to animation, SILVERMAN also looks at TIME as the identification of empirical stimuli as it's information from ​my senses about ​outside reality​. ​TIME projects its origins and potential future, similar to a line of thought onto virtual space in animation​​. The viewer, as a pattern-recognizing creature, situates story agents ​​implement from imagination​ ​to make meaning and generate any knowledge​; TURBINE's characters and inhabited spaces are hence subjugated to my commodification of its functions in the documented process above. I​ connect my vision to SUMMER's ideas as I am leveling the presence of virtual creatures and places on flat virtualization ​to a common subjective hieroglyph to communicate it to you so that you think of the TURBINE story on your own terms, keeping me in check like the photographer answers to light.

Examining the 3 experimental drawings we made in class is essential in angling the performative line of TURBINE. The second exercise explicitly concerned animation, but it's the internal process, the performance of SPACETIME VISION which calcified into drawing 1 and 3 that are most useful.
A gratifying experiment was for my center of held sight to become the center of the screen of my WACOM tablet as I drew with a digital pen. Holding frontally still, I started synthesizing my peripheral vision by intuition, or as ARENDT would say, IMAGINATION; as I held my look forward, the chain of speculations I made of my surroundings soon started bleeding the boundaries between things, meshing my flesh bound container to the imagined wrapping of the environment which makes up my world. The fringes’ level of conciseness devolved as an almost medical realm evolved; The ligaments, even a sort of intestinal modular shape express the back of my head, between and beneath my eardrums, interlaced with architecture and objects of my studio. This was an expression of the bridging of stimuli into schema expressed in previous modules. In TURBINE, this strategic confusion of container and wrapping allows for frames to mutate in a narrative constant redefinition of anatomy in an almost identical approach, showing the performance of synthesis at work. The characters and objects can only be seen once meshed in an almost sexual, genetic synthesis of anatomies.
A combination of sensorial input (1) from the outskirts of my eyesight, nerves from the hair, stomach, but also (2) a sort of new blockchain of hieroglyphics (in the sense of zipped-format representation of situated feeling) from past experience/ memory, and imagination resulting from projection derived from memory. This memory became the anchors that situated a figure somewhat impermeable from the variableness of the outskirts of definition.
In contrast to the first drawing, the third was fully speculative as it was an exercise on depicting TIME. It falls even more explicitly in line with the performative nature of sequential drawing in TURBINE; With an idea of gravity pulling time in a sort of "melting" of otherwise stagnant shapes, the time worms defined in module 5 are echoed. In the realm of the schema, so to speak, I expressed shapes in their overarching potentials, in slices/ animation frames on potential functions and positions in time, such as the hand with various fingers as I drew the space. In Animation, this idea of potential is often referred to as a LIFELINE. TURBINE hence PERFORMS, in its process of being drawn, a curation of that spectrum of slicing SPACETIME.

Drawing asks questions on SPACETIME and VISION. When contemplating myself in the act of creating TURBINE, I should be able to focus on what it is that I'm actually seeing and doing in these terms. It also becomes apparent that there is no border between passive reception and creation, as the vision itself is a creative act in the patchwork of meaning from outside stimuli. What is strange is that with animation, this process is two-folded. An inverted metabolism of SCHEMA is produced from the mind onto the page and then reversed from the frame into the patchwork of the audience. VISION in animation hence becomes an exercise of empathy and caring, as we build models from collectively acceptable prototypes. TURBINE an experimental drawing, digital, analog, hand-made, and performed product of vision, becomes the documentation of that two-way circuit. Vision is not insular, it is also communication when logged into the crystallization apparatus of the animation process. Because TURBINE explored how a line can be used to investigate space but depends on my understanding of the agreed schema and also keeps itself in check with measured results qualified by the efficiency of communication, it becomes similar to the camera's role. The striking difference is that it still keeps us in check to empirical reality, but doesn't photograph the outside world; rather it empirically weights internal processes, an inside world. I used TURBINE to find out something about how I perform representations of space; Its illustrative or communicative function as a tool are secondary applications; the act of building a drawn virtual representation of space is an exposure of my internal processes. However, I concluded that it is a two-way schematic language, social at its core for the described dichotomies and relationships above.

TURBINE is a snapshot of the underlying performance of space-time awareness.
This leads to my proposed SYNTHESIS that my animated film TURBINE is a performative act, not an illustrative one. The happy accident that confused the process as anything but performative is that with this type of performative drawing, internal processes of vision and spatial projection are crystallized in the drawn frames as internal snapshots, documents of the animator’s cognition. The illustrated virtual space in the cartoon is an accident, or the sand on the floor in a dance piece rather than the main event, and can be abstracted as the actual drawing in the mental reasoning of the animator, crystallized in the animation. My film TURBINE extends this idea that drawing is an investigation into the idea of space, into ideas of space via the performance of the line.
Production Co: National Film Board of Canada (NFB). Directed by Alex Boya. Writing Credits: Alex Boya. Produced by Jelena Popovic, Producer. Michael Fukushima, executive producer. Music by Judith Gruber-Stitzer. Film Editing by Theodore Ushev, editing consultant. Sound Department: Olivier Calvert, sound designer. Technical Specs: Runtime: 8 min Color: Black and White. Details Official Sites: National Film Board of Canada (CA). Country: Canada. Release Date: 27 September 2018 (Canada). Storyline Plot Summary: A pilot crash-lands into his home. His face has been replaced by a turbine and he's fallen in love with a ceiling fan. To save their marriage, his wife must take drastic action. One-word title Genres: Animation Short
Production Co: National Film Board of Canada (NFB). Directed by Alex Boya. Writing Credits: Alex Boya. Produced by Jelena Popovic, Producer. Michael Fukushima, executive producer. Music by Judith Gruber-Stitzer. Film Editing by Theodore Ushev, editing consultant. Sound Department: Olivier Calvert, sound designer. Technical Specs: Runtime: 8 min Color: Black and White. Details Official Sites: National Film Board of Canada (CA). Country: Canada. Release Date: 27 September 2018 (Canada). Storyline Plot Summary: A pilot crash-lands into his home. His face has been replaced by a turbine and he's fallen in love with a ceiling fan. To save their marriage, his wife must take drastic action. One-word title Genres: Animation Short
 
  Getting more posts...