A fast pixel routine for the ZX Spectrum


In 2022 I was working on one of my silly projects and decided that I wanted to play around with some plot routines. As you may already know, plotting or placing a pixel on the screen on the ZX Spectrum is a bit tricky. This is due to the non linear nature of the ZX Spectrum display. Plotting in a controlled method requires a calculation or by using a look up table (LUT) of some sort.

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