Game Designer // Technical Artist // UI/UX
I am a designer with a strong foundation in art and logic; I specialize in bridging the gap between creative vision and technical execution. When I am not working you will find me researching new techniques, experimenting with new tools, or scouring the web for inspiration.
I craft immersive visual effects and intuitive interfaces, ensuring that even the smallest interaction feels polished and intentional.
All ideas begin with pen and paper, followed by rapid prototyping and iteration until the final product reaches completion.
Designing mechanics, feedback loops, and moment to moment interactions that feel responsive, readable, and satisfying to play.
Research • Experiment • Explore