ABOUT THE CHALLENGE

Welcome to the XR Creator Con Hackathon: a challenge for XR Creators to practice their mixed reality development skills using Presence Platform, and innovate on new categories of Meta Quest applications.

In this hackathon, you will leverage Presence Platform capabilities to build creative prototypes of innovative content. With the Mixed Reality features on Meta Quest 3, we are seeing entirely new categories of applications emerge driven by developer innovation.

To amplify this experimentation, the focus of this hackathon will be on select categories, including Social or Casual Gaming, Hobbies, Interests & Skill-Building, and Utility & Design Experiences.

GET STARTED

Head over to the XR Particpants Package to learn more about the capabilities and how to get started.

SCHEDULE

Day 1: Kick-off and Networking
Days 2 & 3: Hackathon and Workshops
Day 4: Presentations and Celebration

Requirements

WHAT TO BUILD

Build an XR experience that makes use of capabilities like passthrough, hand tracking, interactions, multi-user etc. and aligns with one of the following categories

  • Social or Casual Gaming
    Casual experiences with a focus on Social interactions and Presence (e.g. Poker, ping-pong, pool, or multi-player gaming experience, MR experience, etc. )
  • Hobbies & Skill-Building:
    Activities that you do in the real world that make for engaging virtual experiences (e.g. Taking care of a pet, learning how to play  an instrument, etc. )‍
  • Utility & Design Experiences: 
    Experiences with a focus on Design & Utility (e.g. Taking care of chores, interior design, clothing haul, etc.)
  • CUPRA Enterprise Challenge: 
    • Enhancing the CUPRA Showroom Experience with XR
    • Educate and Excite Customers about CUPRA Vehicles
    • Enhancing the CUPRA Tavascan MR Experience for B2C Users
  • Zalando Enterprise Challenge:
    • Virtual Try Ons
    • Virtual Closet and Outfit Generation
    • NFT’s to Shape People's Digital Identities
  • PUMA Enterprise Challenge:
    • Virtual Showroom and Samples
    • Factory Connection
    • Consumer Facing Store
  • ShapesXR - BONUS!!!!
    Make the best use of shapes XR in your production to be automatically eligible for this track in adition to any other track you aim for.

WHAT TO SUBMIT

  • All team members must join XRCC Hackathon on Devpost.
  • 1 Participant from each team will submit the project making sure to tag all other team members as collaborators.
  • A team may submit only one project.
  • Participants must include a build or link to WebXR that runs on any of the devices*.
    However, if you choose to develop for Meta's tracks, then Participants have to include an APK of a standalone experience for Meta Quest+ headsets.
  • Since Devpost imposes a 35MB file size limit, we've set up a shared drive with folders named after your respective teams. Please upload your build & trailer to your team's folder on this drive. Include a link to your upload in a text file, and submit that text file on Devpost.
  • Please add a link and room code to your ShapesXR prototype room if relevant.
  • A text description (1000 words max.) that explains the features and functionality of your project. Stick to the template provided in the Devpost project story.
  • A demonstration video (1 minute) of your project showing the experience as viewed on a Headset or simulator.
  • Copyrighted assets can only be used if the participant has the right to use them.
  • Submissions must be original creations owned solely by the participants and must not infringe upon the intellectual property rights of any other individual or entity.

    *HTC, AVP, Meta Quest, Pico, Mobile,etc

Hackathon Sponsors

Prizes

19,220 in prizes
Meta Track 1 - 1st Place
1 winner

- €1200 Cash
- 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

Meta Track 1 - 2nd Place
1 winner

- €600 Cash
- 1x Meta Quest 3
- 2nd Place Certificate

Meta Track 2 - 1st Place
1 winner

- €1200 Cash
- 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

Meta Track 2 - 2nd Place
1 winner

- €600 Cash
- 1x Meta Quest 3
- 2nd Place Certificate

Meta Track 3 - 1st Place
1 winner

- €1200 Cash
- 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

Meta Track 3 - 2nd Place
1 winner

- €600 Cash
- 1x Meta Quest 3
- 2nd Place Certificate

CUPRA Enterprise Challenge - 1st Place
1 winner

- €1200 Cash
- 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

CUPRA Enterprise Challenge - 2nd Place
1 winner

- €600 Cash
- 1x Meta Quest 3
- 2nd Place Certificate

Zalando Enterprise Challenge - 1st Place
1 winner

- €1200 Cash
- Zalando Merch + 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

Zalando Enterprise Challenge - 2nd Place
1 winner

- €600 Cash
- Zalando Merch + 1x Meta Quest 3
- 2nd Place Certificate

PUMA Enterprise Challenge - 1st Place
1 winner

- €1200 Cash
- 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

PUMA Enterprise Challenge - 2nd Place
1 winner

- €600 Cash
- 1x Meta Quest 3
- 2nd Place Certificate

Best use of ShapesXR - Global Track - 1st Place
1 winner

- €800 Cash
- ShapesXR Licences + 1x Meta Quest 3
- Glas Trophy + 1st Place Certificate

Best use of ShapesXR - Global Track - 2nd Place
1 winner

- €600 Cash
- ShapesXR Licences + 1x Meta Quest 3
- 2nd Place Certificate

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Christian Steiner

Christian Steiner
Strategist in Emerging Technologies

Antony Vitillo

Antony Vitillo
Technical Advisor at VRroom

Gabriele Romagnoli
Head of Community at ShapesXR

Roberto Coviello

Roberto Coviello
Founder at Black Whale Studio

Binh Minh Herbst

Binh Minh Herbst
Co-Founder at A.MUSE

Yoav

Yoav

Iman Sedighi
Head of Engineering

Daniel Sproll

Daniel Sproll
Founder/CEO at realities.io, Creator of Puzzling Places

Winston Esposito

Winston Esposito
Product Manager at Meta Reality Labs

Judging Criteria

  • Compelling Concept (1-6)
    The extent to which the experience offers an engaging and captivating idea that intrigues and excites users.
  • Innovation (1-6)
    The degree to which the project introduces fresh and original ideas.
  • Quality/Implementation (1-6)
    How well the project is executed, considering factors like functionality, usability, and attention to detail.
  • Packaging (1-6)
    The overall presentation of the project including the text description, images, and video quality as stated in the submission requirements.

Questions? Email the hackathon manager

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Hackathon sponsors

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