遂に切断されました。通信エラーが珍しくないこのゲームで1ヶ月以上生存できたのは奇跡としか言えません。たくさんの思い出をありがとう!
I just got DCed. I'm surprised that I somehow managed to beat the record set by the Noble 14 with the game known to have the worst netcode on Wii U???
2024年5月11日朝、ついにゼノブレイドクロスで最後の生存者となってしまったようです。皆様お疲れさまでした。
Apparently I became the last online XCX player in the world. Thank you my fellow BLADEs for playing with me for over a month.
金曜21時、テレシア来ず。WEに関するプログラムデータはサーバーから完全に削除された様子。
It's Friday 9pm, a global enemy aka Nemesis called Telethia Plume expected to spawn, but it didn't. I think Nintendo has already removed all Nemesis related data from the server.
I haven't had enough time to figure out the exact formula behind the server software, but I'm glad that I've come up with some theory about it.
I also somehow managed to quickly beat all the online exclusives before getting kicked off the server, which is a huge W!
テレシア復活!
Our Telethia is back; Nintendo didn't remove anything!
After reviewing the last 200+ hours of my livestream archives, I'm excited to share my theory: Telethia Plume and Yggralith Zero share the same spawn logic. (A thread.)
Allow me to share a fun fact. The final world record in the XCX Online Any% category, set by YMG-C, was set on the world's final XCX online speedrun, which was done right before the official server shutdown. You can watch it here if you are interested: