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Voxelize
@withvoxelize
Multiplayer voxel engine that runs in your browser! Made by @shaoruu & @baltaaazr
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    Realtime rocky terrain generation in three.js github.com/voxelize/voxel… Going to add multi-biome support next :D #threejs #rustlang #voxel #gamedev #voxelize
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    Replying to @DaniGatunes
    Good catch 😅 Right now if I stack two water blocks stacked on top of each other, they do not have any merging behavior. I plan on doing conditional meshing soon. An issue is if two transparent planes exist in the same mesh. Not sure how to sort their transparency :/
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    I’m on @buymeacoffee. If you like my work, you can buy me a coffee and share your thoughts 🎉☕ buymeacoffee.com/voxelize
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    @voxelizee's GitHub Sponsors profile is live! You can sponsor us to support @voxelizee's open source work 💖
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    Replying to @DaniGatunes
    Haha thanks Daniel! The water is actually a block type, but offset a bit lower than other blocks. They can indeed be placed anywhere :D