Here's the latest progress on KSA, which is our KSP killer. Developed by us at @rocketwerkz together with former members of the KSP team and amazing modders
Not unity. Not unreal. Kitten space agency. Custom engine. Dust storm on Mars. Releasing for free, powered by contributions. Will have some tech firsts. See for yourself.
Volumetric engine and RCS plumes in KSA, I think probably the first time this approach has been used in a video game. Results speak for themselves. Just FYI, this is a real unedited video from the game - not a video of irl or a render.