Officially announcing my new game:
GARBAGE COUNTRY.
A lonely road trip through the ruins of a forgotten world.
Feat. Vast wastelands, tower defence battles, upgrades, mysteries, & lots of driving.
Soo.. official announcement time! 🎉
Cloud Gardens is a chill game about using plants to overgrow post-industrial wasteland dioramas 🌱🌴🌿
Aiming to release on Steam EA later in 2020 store.steampowered.com/app/1372320/Cl…
RTs and wishlists are super appreciated! 💞
#CloudGardens#indiegame
thing #124 I learned while making a car game
for a "nitro" effect,
literally all you need is speed lines + reduced FOV
you don't even need to make the car faster
Hi Friends!
The little prototype I've been working on has a Steam Page and a title!
GARBAGE COUNTRY 🚙🌵
👁️👁️ 👉 store.steampowered.com/app/2530870/GA…
It's super early and I don't quite know where it's going yet.
Want to be the first to know? Add it to your wishlist now!
🙏 for RTs
👀 a little teaser for the mystery Possum game that @Friedemann_A and I are working on..
for a chance to play an early build, come to @indieshowcasenl 🕹 (on Saturday the 2nd of April)
🍕 we'll be there showing it and handing out pizza
#madeWithUnity#indiedev
Cloud Gardens 🌿🚧
Now available on Steam!
🌱🌴🌿 Plant seeds in the sky and chill with your own beautiful diorama of reclaimed urban decay
➡️ store.steampowered.com/app/1372320/Cl…
♻️ RT to support cloud gardening 💚
i often use 2-sided geometry, and the cell shading is pretty subtle. that leads to interiors looking a bit bright
i could create new textures with hand-paint "baked lighting" on the inside, but instead
i wrote a little 'fake AO' shader applied to a volume
#indiedev#gamedev