Wow, iPhone priced at $499. This sets Palm up to win at $399, and sets Blackberry up to dominate at $199. x.com/michaelpachter…
Nat Brown @[email protected]
15.7K posts
Nat Brown @[email protected]
@natbro
now: apple, formerly:VR @ Valve , past:@TheTileGame, rel8tion,facebook; music & mobile @myspace; cto, @ilike; startups; microsoft:xbox/activex/clr/com/ole/mspub
- ohai! so today I start at apple. a little thread if you're interested...
- Fascinating perspective. So also is revenue per employee per hour. Apple $232.80 (125,000 employees) Amazon $46.79 (560,000) Google $183.53 (85,000) MSFT $102.82 (131,300) Intel $83.96 (106,000) FB $256.00 (25,000) NFLX $351.85 (5,400)Revenue generated each hour: Apple $29.1 million per hour Amazon $26.2 million per hour Google $15.6 million per hour MSFT $13.5 million per hour Intel $8.9 million per hour FB $6.4 million per hour NFLX $1.9 million per hour @jonerlichman
- Ah WordArt! Miss you little intern project from 1991!reject embrace modernity tradition
- Replying to @natbroSteam Link for iOS and tvOS - so glad Apple customers will now get to try it out! itunes.apple.com/us/app/steam-l…
- ohai :) so as of 7 Feb I'm no longer doing VR at Valve - if I left your question unanswered or your bug unfixed, DM or [email protected] - happy to help connect you with good folks still there! kthxbye!
- don't tell me we weren't hip back in the day. this was pure gold wow.
- Replying to @vr_sam
- With macOS 14 Sonoma now out of beta, Game Porting Toolkit 1.0 is out, too! developer.apple.com/download/all/?…
- this is pretty true. immersion - it's a thing.Smartphone AR looks so hot on twitter, but the demo underwhelms. VR is the opposite: hard to screen cap, but more impressive in person.
- just can't wait to see what you all think of and build with #Knuckles. steamcommunity.com/sharedfiles/fi…
- can confirm - great screen shake that’s almost a head-haptic (tm) with no nausea. 10/10 would explode things again.I just figured out how to do screen shake in VR without making the user throw up! Here's my code, feel free to test it out/use it in your game. zulubo.com/gamedev/2019/1…
GIF - Reports of VR’s death have been greatly exaggerated.Graphs of peak VR players count on Steam across the last months. That peak in the end is so satisfying to be seen... source: @Reddit #VirtualReality #VR #gaming
- new day, new website. valvesoftware.com












