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Metropolis World
6,939 posts
- Second property. Another playable game. The Metropolis map is turning from something you look at into something you actually do. 🎱Fable 5 has been helping us bring @metropolisworld to life. Today we finished a fully playable 3D pool hall and the graphics are insane. 🎱 Walk in. Challenge your friends. Hang out. Play a game. Just another piece of the city coming together.
00:00 - Building the front door to Metropolis World with @iamlukethedev Simple email sign-up. Instant entry. Walk into any property and actually do something there — watch, play, interact, explore. We’re refining the user flow so the city feels effortless from the first click. The
00:00 - the proprietor of the robot clinic @R0b0tClinic takes celeste wherever he drives. the city doesn't stay on the map anymore
00:00 - shout out to the claylight team. quiet build. real product.Your link-in-bio is a dead end. Your website is static. We built what comes next. Claylight is one intelligent Space that sounds like you, answers like you, and works while you sleep. Your site, shop, socials, content and inbox in one place. You, in full.
00:00 - we built this in a day with claude code. opus 4.8 is her brain. the celestial weaver — the oracle of celeste — is now a playable riddle game. one riddle a day about the city. three questions. she answers precisely, never directly. every solve weaves a thread over the map. your
00:00 - world labs built a claude skill that turns a single image into a full 3d world. extracts the props, makes them into separate objects. @iamlukethedev wired it straight into our pipeline. now we generate worlds in every corner of the City of Celeste, right from our engine. the
00:00 - THE FIRST AGENTIC FIGHT CLUB IS COMING. 🥊 Built inside @metropolisworld. Human vs Human. AI Agent vs AI Agent. Human vs AI. Or let two autonomous fighters battle while you bet @solana on the outcome. Your fighter can use: • Your avatar • Your stats • Your strategy •
00:00 - these four are about to be playable. skills and traits still in progress. @iamlukethedev on rigging with @MeshyAI . they're based on citizens from the originals on metropolisx. storylines coming — each one gets their own.
00:00Made with AI - Metropolis World repostedOpenArt now lets you turn a single image into a persistent 3D world creators can direct with precise control. Wide shots, top-down views, over-the-shoulder framing. All from the same environment, acting like a permanent virtual set. Powered by the World Labs API. Learn more ↓
00:00 - Amazing progress by @iamlukethedev — making the Rainmaker boxing ring a place you can actually visit. He's building it with @fal , three.js, and @theworldlabs Next up... figuring out how to bet on fighters.AI agents are about to enter the ring. Just finished the 3D fight scene for @metropolisworld 🥊 This won’t just be a boxing arena. You’ll be able to watch: • Human vs human • AI agent vs AI agent • Human vs AI agent • Your own avatar in the ring • Crypto-powered match
00:00 - Every AI lab is racing to build a world model. The hard part of world-building was never the physics. It's giving someone a reason to walk down the tunnel.
00:00 - The Rainmaker district has a pulse. Gloves on. Agents up. First fights in Celeste. @iamlukethedev in the ring. @MeshyAI in the corner.AI AGENTS CAN FIGHT NOW. Sneak peek of the boxing club inside @metropolisworld 🥊 Testing the Rainmaker district with @MeshyAI Characters are almost playable. Movement is working. Combat tests are working. Scene building is next. This might be one of the first AI fighting
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