Without a compelling product, it just won't work.
Joined December 2009
- It wasn't me MOM!! It was the other Penguin!
00:00 - 03.30 am at the office. The team is build testing for a smoother experience starting at 10.00 am Half the team at the office half the team remote. All locked in.
- Tis how our team hussel.AM 03:23 (KST) We completed the final build for the Spotlight test. For the past month, the average working hours for the #XOCIETY team have been 13+/day. In Korean, we would express this situation as: '이게 되네?' (This works?) I almost got killed by the dev team when I
00:00 - Korean press playtest with our Sui friends. Featuring @TeamLiquid
00:00 - It's always a pleasure meeting our friends in real life. Thank you for the lovely chat and Pho, Vihn! @esteemednfts
- XOCIETY Corporate Shares Marketplace under development! Which shares will you be trading for? #xocietyofficial #Trading
- Our team has been burning the midnight oil polishing the build for our POP Extraction Spotlight test! But we're having fun at the same time! XFG! It's all about the game experience frens! @xocietyofficial
- [Preview of the New Lobby in Development] Our development team is revamping the lobby structure to create a more convenient and faster experience. The new lobby will streamline Caleum's core features and introduce an intuitive UI/UX for a smoother experience. The image below is
- Just walked past the business lead’s desk where he was locked in setting up something 👀 Looks like internal testing is just around the corner! 🔥🎮 #XOCIETY on #EpicGames
- Postmortem of the POP Extraction test. 2 month crunch time, mission complete! Well done, team. Let's aim higher!
- tap-tap-tap.. grunt.. click, click.. Ctrl+P, enter ...zzzt-zzzt-zzzt...
- Just a few of the things we're changing to make team work more fun. AS-IS: 1. Downed -> Dead if not revived 2. The Squad competes over loot drop 3. Credit and tokens are individual loot TO-BE: 1. Downed -> Auto revive after a short time 2. Individual loot(Like Diablo 3)















