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josh👽🐝 ~ 👋Bitsummit
@joshalanb
|~ he/him ~|~ snr. tech artist/animator ~|~ studio director @oddlark ~|~ prev. @jumplightgame & #TheGardensBetween ~|~ good at card games ~|
Melbourne
Joined April 2012
Posts
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    the blend shapes got messed up but I think I like this better
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    ...when u gotta hit the first frame of a walk cycle after a complex motion. #TheGardensBetween #animation #gamedev
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    This has completely consumed me. Runtime Image-Based Paint Strokes are now a reality in URP Unity!!! Lots of room for improvement, but the performance is already good enough for actual gameplay.
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    Replying to @PlayMTG
    Melbournian Josh Bradbury (@joshalanb) recently returned to competitive Magic with the aim of qualifying for the PT, and has done so by making Top 8 with Abzan Greasefang! "It's a proactive combo deck with a strong midrange backup plan."
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    Heartbreak is probably the best word. So grateful to LoG for the opportunity and I'm proud of the impossible and fun problems we all solved together. I'm taking a break for the year, but sing out if you are looking for devs... I know a fair few extremely effective ones 😘
    We’ve got some unfortunate news to share, folks. A thread:
    For almost 15 years, LoG has been home to some of the most talented and brilliant folks in the industry. This week, we’ve had to say goodbye to many of them. 

Rapidly rising operation costs, a weakening AUD, poor Early Access sales, and the unprecedented withdrawal of funding opportunities across the industry, placed us in a position where we could no longer afford to cover development costs. As a result, we’ve had to make the impossible decision to pause development indefinitely on Jumplight Odyssey. 

More than 50% of our studio has been impacted by redundancies, including the entire Jumplight Odyssey team, meaning plans we had to get the game to full release (including release plans for PS5 & Xbox) have been put on hold indefinitely. 

There are more words but alt text has a limit unfortunately. We will be providing a link to FAQ including more info in the next tweet in the thread.
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    I've come to the end of 2 years on The Gardens Between ~ yesterday was my last official day in the office Its been a wild, educational, intense and loving time with @TheVoxelAgents - so excited to see what we all do next! Can't wait to hear what y'all think of our game ☺️ bye
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    today's shader ¬ realtime wobbly clay (forced 12 fps) #unity3d #gamedev
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    Bought a place with my partner and its actually surreal to be sitting here. Never would have imagined myself in this position.
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    ..so I guess the secret is out that I've been a MTG grinder / goblin for a while I started playing seriously again last year with the goal to realize my teenage dream of playing at the Pro Tour level. Didn't expect to actually achieve it this quick! 🐀Greasefang forever, baby🐀
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