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Jawset
@jawset
Germany
Joined December 2010
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    Excited to introduce Postshot! Photorealistic 3D in minutes. End-to-end radiance field workflow. Option to render in #AfterEffects. Available for download at jawset.com #Postshot #NeuralRadianceFields #GaussianSplatting #3D #AI #VFX
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    Postshot v0.3 is now available🚀 New Render Controls, Z Depth Compositing, New Selection Tool, Easy Floater Removal, Object Isolation, plenty of bugfixes. Read more👉jawset.com/docs/d/Postsho… #GaussianSplatting #NeuralRadianceFields #VFX #Compositing
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    Postshot v0.2 is now available🚀 Improved image quality, transform and crop editing in #Postshot and #AfterEffects, more camera controls, updated capturing guidelines. Read more👉 jawset.com/docs/d/Postsho… #GaussianSplatting #NeuralRadianceFields #VFX #Compositing @AdobeVideo
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    #GTC15 next week: I'll talk about the future of TurbulenceFD and how it will make all of your GPUs sweat fluids
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    Showcasing TurbulenceFD + RealFlow integration @NextLimitTech
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    Replying to @kentbarber @Tools4D and 5 others
    TFD for R21 is available.
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    Replying to @Antonio3dee
    It’s taking its time, but it’s very active. Taking a large step instead of several smaller ones.
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    Real-time shaded fluid preview in TurbulenceFD jawset.com/feature_video/…
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    Replying to @BkinIWV79DCQ0qX and @DuckbillStudio
    ベータ期間中はすでに商用利用が無料です
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    Released TurbulenceFD v0.4 - multi-scattering, render-time sub-grid detail, lots of improvements... jawset.com/downloads.php
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    1. The PLY contains Gaussian Splatting data. There are several GS viewers available for browsers and game engines. 2. Could you send the AE version and the exact mismatch error message? Thanks. Postshot support is on Discord at jawset.com/postshot-chat
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    Replying to @Sunnysk11835345
    Collisions and all geo handling is indeed faster in the new engine, not quite 20x but significant. Release date still fuzzy but closing in...