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Mr F
@guycalledfrank
Indie game developer, graphics programmer, occasional artist. Working on @fadedthegame and a GPU lightmapper (aka Bakery) to use with it. #NoWar ☮️
Moscow→St.Petersburg→Belgrade
Joined November 2013
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    I guess it's time to update my pinned post. Hi, I'm Mr F. I work on Bakery, the GPU lightmapper: assetstore.unity.com/packages/tools… I also work on Faded, my game: x.com/fadedthegame Also other stuff: ndotl.wordpress.com/cv/ I'm against the war: ndotl.wordpress.com/2022/03/12/pos…
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    Too lazy to program all door interactions... maybe I can just make all doors like this...
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    "Lillies don't even move. So bad" - @Nothke
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    Low quality shadow filtering IRL
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    I have... "improved" @Nothke 's Shakedown vertex shaders a little bit 🤪
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    For the last 3 days I was debugging throwing a brick 😅 #indiedev
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    OK now it's just a boring door 🥲
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    Too lazy to program all door interactions... maybe I can just make all doors like this...
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    And you can now scratch the car!
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    Also made drifting fun in @fadedthegame (skidmarks exaggerated)
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    Dark alleys (hopefully not too dark for your monitor...) #gamedev #indiedev
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    Tip of the day: Tired of fixing your tree textures to hide tiling? Just twirl your UVs around the tree!
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