A question for you all:
How do you feel about key art that's an illustration capturing the vibe of the game, but not representative of the graphics?
Some examples:
I notice it immediately when I come back to Britain. Half the people are super-bothered disapproving karens and jobsworths, mithering over nothing and making everyone miserable. It's weird. In the Nordics, people are mostly just nice/chill.
#Arco has some really spectacular pixel art. Your character is always tiny on screen, which gives everything a cinematic feel, like the landscape is always present and in focus. Very good shit.
One of my personal gaming pet hates is forced slow-walking. It feels so bad and frustrating to have your agency removed this way! Never been a fan of Sony's squeezing-through-cracks stuff/ledge-shimmying. #FFVIIRebirth is going for a new record in agonisingly slow movement :')
The Twitter discourse around MS buying studios seems off. Sony's 1st party games are all by acquired studios too! Naughty Dog, Insomniac, Guerilla, Santa Monica, Sucker Punch, Housemarque—that's Ratchet, Spider-Man, TLOU, HZD, GoW, Tsushima, Returnal—SIE use the same tactics, no?