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tragic
@fightelement
Fighting Game Combo Architect! Creator of Moment 37. Owner of dustloop.com and the original tekken.net. 20 Year EVO 2K MC. tragic.bsky.social
Joined September 2009
Posts
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    The God Loop. 16 Perfect Sonic Booms 8 Drive Meter 5 Raw Drive Rush Links 80% Damage 33 Seconds Long #StreetFighter6 #SF6 #SF6_GUILE
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    The Devastator. 24 Perfect Sonic Booms 10 Drive Meter 6 Raw Drive Rush Links 1 Sliver Step 84 Hits 9802 Damage (98%) 49 Seconds Long KINGSLAYER: tinyurl.com/SF5GKS GOD LOOP: tinyurl.com/SF6GGL
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    The Kingslayer. 22 Perfect Sonic Booms 10 Drive Meter 6 Raw Drive Rush Links 1 Sliver Step 8918 Damage 43 Seconds Long OG GOD LOOP: tinyurl.com/SF6GGL #StreetFighter6 #SF6 #SF6_GUILE
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    Friends! It's been 15+ years since I started Dustloop and 10+ since @shtkn and the team made it great! Many have asked how to financially contribute to help with rising server and hardware costs. Here it is! #GGST #FGC ko-fi.com/dustloop
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    YOOOO! What's higher than SSS-RANK!? 3 WALL RUNS. 2 DIFF WALLS. 1 RC. Been looking for 2x wall in corner for a few days and @f10wery got it. I combined it with @broodsalot carry and finished with far wall 6H for 3x wall runs! @HiFightTH @summit812 @gou4th_fab #GGST #GGST_CH
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    A SEQUEL BETTER THAN THE ORIGINAL!? Chipp running on BOTH walls in one combo without using ANY meter. You joking?! I AIN'T. THIS IS REAL NINJA SH!T. LET'S... F**KNG... GO! #GGST #GGST_CH @HiFightTH @summit812
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    Yoshimitsu Death Sequence. Combining Heat Flash Combo and f+1+2 pickup after ff+2:2. If they stay down, they take 29. If they stand, the follow-up (71+29) is guaranteed. 181 Damage (81 +71 + 29) #Tekken8 #Yoshimitsu
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    This one is HARD. Sheathe Sword (b+1+2): 4~3, ff+4, BT 1+4, F, d+2,2,2, b+1+2, dash, 1+4, micro-dash 2+3, dash 1+4, micro-dash 3,1~f, ub+1+2. 97 damage. Good luck. #Tekken8 #Yoshi #Yoshimitsu
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    Do NOT let Grappler put his hands on you anywhere on screen when he has Awakening! That's 710 damage off Charged S Grab. Won't be surprised if we get a TOD. @HiFightTH #DNFDuel #DNF_GRP
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    This is, without a doubt, one of THE hardest Ed combos I've ever capped. It took about 4-5 hours of trying different variants, learning frame perfect timings, and then actually capturing it. There's another ender I might cap as well (cool factor). 675/699 @jav1ts @HiFightTH
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    As Hannibal used to say: "I love it when a plan comes together!". @Al_Rikir out here doing twitter tech lords proud! Why it always gotta be on @nycfurby tho? LOL! NLBC Online Week 68 #GGST #GGST_CH #GGST_AX @teamspooky
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    100% True Combo with Yoshi vs Jack-8. No Breakables. No Rage Art. 181 damage (184 with d+222, 3,2..1+2 ender - hard!) #Tekken8 #Yoshimitsu #T8_Yoshimitsu
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    Quite tired of people buying into clickbait and not using training mode for solutions. Takes like 5 seconds. Jump to prove tight timing. Starting from ZERO meter. Abuse training mode before it's gone. Patch your mentality. @jiyunaJP @HiFightTH #GGST #GGST_CH #GGST_RA
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    YOOO! Wall to Wall. NO METER. 274 DMG vs May. This combo legit took about 2+ hours to figure out and then finally execute. Once I got it, I could repeat it about 1/5 tries. Pretty stylish. Let's go! May work on heavier chars. TBD!!! #GGST #GGST_CH @HiFightTH @summit812
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