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Cubit Studios - Developing "Infinitesimals"
@cubitstudios
We're a tiny indie team making "Infinitesimals" A sci-fi game about even tinier aliens in the wilderness of a mysterious planet. YT: youtube.com/cubitstudios
Bournemouth, England
Joined April 2009
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    "Infinitesimals" Teaser Trailer v2 It was time to refresh our pinned tweet with a more comprehensive selection of our work so far. HQ: youtu.be/N-KHmQ_40tI #gamedev #indiegame #gaming #UE4
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    Looking back at our entirely procedurally animated and physically simulated Fly. We'll be adding more insects of course... #gamedev #indiegame #gameart #UE4 #UnrealEngine
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    An outtake from early last year when the Securitor Bot was less capable at walking and made the grave error of shooting it's own limbs off. All procedural animation and simulated... #UE4 #UnrealEngine #gameart #gamedev #indiegame #scifi #indiedev
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    In this older procedural/physics animation test, the Securitor bot didn't yet have the sense not to shoot it's own legs off.... #UnrealEngine #UE4 #indiegame #gamedev #gameart #Indiedev
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    Infinitesimals - Work begins on the top turret motion, and waste heat vent flaps... #UE4 #UnrealEngine #indiedev #indiegame #gamedev #scifi
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    We've been radio silent for a while but don't worry, Infinitesimals is alive and kicking. Some big news on the horizon... ;) #gamedev #indiedev #indiegame #UE4 #UnrealEngine
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    A gusty day feels closer to a hurricane when you are 1mm tall. Here's a wind prototype from a couple years ago. Entirely procedural animation on the POD. #UE4 #UnrealEngine #indiegame #gamedev #gaming
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    The dodge move had some placeholder animation that was really due a revamp. A quick pass to make it feel nicer.... #UE4 #scifi #gaming #indiegame #gamedev #UnrealEngine
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    A final little preview of this in progress animatic... Once the motion is completed, it'll really come together properly when the final art assets replace the proxies and the full environment is added ... #UnrealEngine #UE4 #indiegame #gamedev #gameart #indiedev
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    I fancied a short break from Infinitesimals this weekend. So instead spent a few hours making a rapid prototype for fun... The aim to make a responsive simulated heli which still felt arcade. Very little time spent on visuals obviously.. #gamedev #indiegame #UE4 #UnrealEngine
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