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Chan Karunamuni
@chan_k
Human Interface designer at Apple
Joined April 2008
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    The latest project I’ve been working on is the design of Liquid Glass, alongside an army of designers and engineers. We're designing it to bend and shape light while feeling like an elastic, flexible material that can dynamically shape shift, to make apps feel fluid and organic.
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    The new project I designed arrives today - the Dynamic Island. Its goal is to feel like a living, elastic bubble that can fluidly shape shift into different alerts and experiences. This is just the start, but I’m excited to see it begin its life!
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    A little side project I worked on this year was the design of this new flashlight UI in iOS 18.
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    I contributed this little shockwave moment to the new AirDrop and NameDrop nearby sharing features in iOS 17. Give it a try!
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    A few Dynamic Island moments we added recently this year.
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    I did a short WWDC presentation where I share some of the thinking behind the design of the Dynamic Island, as well as a bunch of examples and pointers on how to design for it. Check it out in the second half of this talk: developer.apple.com/videos/play/ww…
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    The project i’ve been working on the past 1.5 years is finally here. Try out the all new fluid gestural interface on the iPhone X.
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    Watch me talk about designing the fluid gestural interface of iPhone X at WWDC18. Also featuring fantastic talks about sculpting dynamic motion with @atnan and designing elegant gestures with @malonso. Hope you enjoy it! Full video: developer.apple.com/videos/play/ww…
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    Replying to @chan_k
    Huge thanks to the many engineers who have been and are continuing to work hard to build and polish this feature.
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    Replying to @chan_k
    We’ve put together a design talk that does a deep dive into the thinking, philosophy, and principles behind Liquid Glass. If you’re interested in learning more about it and how to use it, check it out!
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    Replying to @chan_k
    Dynamic Island definitely wasn’t a solo effort. The industrial design, hardware, and software teams all worked in concert to design and build it. We worked together in an intensely collaborative process over years to make it happen, the only way to make a idea like this possible.
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    "The Dynamic Island feels not merely like a shape or dedicated area at the top of the screen, but like a real thing with personality. I have genuine affection for it already." So proud of this feature we worked on getting a really positive response.
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    I'm giving a talk at #WWDC18! I'm going to be talking about designing the new fluid gestural interface of iPhone X and much more, along with my amazing colleagues @atnan and @malonso. Come to "Designing Fluid Interfaces" this coming Wednesday at 5pm if you can make it!
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    iOS 11 is here! Hope you get a chance to take the all-new Control Center out for a spin.
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