Firewatch shipped five years ago today, which feels like an eternity ago and like yesterday. Thanks to everyone who helped us create it, and to all of you who played it.
New on the blog: @thatJaneNg writes about creating Zora's hair! How did we create what you've seen so far in the In The Valley Of Gods trailer, what's important to us about getting it right, and what's next: blog.camposanto.com/post/171638832…
Congrats to @panic for announcing @playdate, their tiny game console full of big surprises! play.date The first surprise: It was right in front of us this whole time...
Each shot in the #InTheValleyofGods trailer went through a number of iterations before ending up in the final cut—here's the progression for the opening vista, by our art director @shoomlah:
1. rough storyboards
2. color/composition studies
3. final concept
4. final shot