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Andrew Price
@andrewpprice
The donut guy. Founder and CEO of Poliigon poliigon.com and Blender Guru youtube.com/@blenderguru
The Woodlands, TX
Joined February 2009
Posts
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    Sometimes I wonder if we're even using the same software
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    Modeller: This took me months, but it'll be worth it to see my work on the big screen. Compositor: Yeah about that
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    CG has come so far in 19 years that frames from the world's best animation studio look like a playblast by today's standards.
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    7 Blender Addons I recommend to everyone #b3d (giving reels a try)
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    I don't know what's even happening anymore
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    Slowly starting to understand Geometry Nodes. Much more flexible than particles! #b3d
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    My favourite feature of Blender 2.9: automatic UV adjustment while modelling. This will save me hours. Video from: blender.org/download/relea… #b3d
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    Blender is now multiplayer
    #Ubisoft has released Mixer 1.0, the official stable release of its #opensource collaboration add-on for #Blender3D, enabling multiple artists to work on the same production scene simultaneously bit.ly/3y5Jx2K #B3D #gamedev #vfx
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    Blender 4.0 is out, so it's donut time 🍩 #b3d If you've never used it, this is a free tutorial series for complete beginners of 3D. Start here: youtube.com/watch?v=B0J27s…
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    Meanwhile, in the Japanese Blender community
    揚げ物ver4.0 寄りにも耐えられるようになってきた...はず... #blender #b3d
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    After 7 long months, I finally have a new tutorial on the way! Blender texturing for beginners😎 About 100 minutes long. Goes live this Friday. #b3d
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    Sneak peek at a new Blender tutorial coming later this week 👍 #b3d
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    The 3 Coolest Things I saw at #Siggraph this year: 1. Nvidia's DLSS Denoiser in Blender This makes Cycles basically real-time. Meaning 3d artists can create with almost zero latency. Not yet available to the public, but it's expected to make it into a future Blender release.
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