Here's a little trick I've been using to render the ocean in A Short Hike! The water is just a plane that follows the player around. The texture and vertex animations are all done in world space! #madewithunity#gamedev
i've been working on a peaceful little exploration game about hiking up a mountain and flying down from the top
and...
it's going to be April's Humble Original!! :O
🎵 turn on the audio to hear music by the amazing @Markymark665
more info here: ashorthike.com