#VisionsofMana launched today!
As a director, I wanna thank everyone!
#聖剣伝説VoM 本日発売!お昼に秋葉原を視察してましたが、素敵にディスプレイされてて本当感動しました。また、購入して下さった皆様には感謝しかありません!
引き続き楽しんで下さい!
I know the score will change after this, but I appreciate this user score. Thank you so much everyone! Have a great weekend with #VisionsofMana
ユーザースコアは勿論この後変動しますが、例え一時的でもこのスコアに感謝したいです!本当にありがとうございます!
#聖剣伝説VoM
I enjoyed dinner with everyone at Studio Sandfall, who made my favorite game, "EXPENDITION33." Guillaume Broche, Francois Meurisse, Tom Guillermin, and Alexis Garavaryan from Kepler, and my boss, Hamaguchi-san. Thank you for the wonderful time!
On a personal note,I quit Capcom on July 4.
I was very happy to be able to develop for 12 years at Capcom.
From now on,I will leave Japan and go overseas to develop games for next-gen.
(I work from home in JP until COVID-19 calms down.)
I will continue doing my best!
When I checked Metacri, there were 200 user reviews written. I'm happy that the user score is still high❤️
Arigato gozaimasu!
先ずは200件のユーザーレビューありがとうございます。ユーザースコアが引き続き高くて嬉しいです。
#VisionsofMana#聖剣伝説VoM
On a personal note, I quit NetEase Ouka Studios on October 31st. We were a new studio, but we were able to release Visions of Mana. I am grateful to the development team and NetEase for their support.
It was a very good experience.
Thank you all.
I am happy to announce that I
We got together with the dev team to celebrate the 1st anniversary of Visions of Mana! The team eventually went their separate ways, but I’m really glad to see everyone moving forward on their own paths.
By the way, Visions of Mana is on sale now🌳