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SteamVR
Steam
@SteamVR
Joined January 2015
Posts
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    Steam Link is now available on the Meta Quest 2, 3, and Pro, enabling SteamVR users to wirelessly play their VR games from their Steam library! Read more (including important set-up requirements and recommendations) in our blog post here: steamcommunity.com/games/593110/a…
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    SteamVR 2.0 is now available! We've brought in many current features of Steam and Steam Deck into SteamVR, updated keyboard support, added Steam and Voice Chat, improved the store, and much more. Details here:
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    Valve Index is Now Available in Canada and Japan! Already own Valve Index? You'll get Half-Life: Alyx free, plus extra content. store.steampowered.com/valveindex #steamvr
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    You may have noticed that we moved VR details from the store page sidebar to the "system requirements" section alongside other hardware requirements. VR has come a long way since the Vive and Rift were first released and many games now work with a huge variety of headsets.
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    Boneworks is Now Available on Steam! From @StressLevelZero, an Experimental Physics VR Adventure. Use found physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture. store.steampowered.com/app/823500/BON…
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    SteamVR 1.16 is now available to everyone. This update adds full OpenXR 1.0 support!
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    Upgrade your experience with high fidelity VR. Learn more about Valve Index.
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    Introducing SteamVR 1.19 Today's update features the ability to float desktop views in the world and to smoothly transition views between being docked on a controller and floated in the world.
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    Hi! The Valve Index team has kicked off a series of posts about design and technology of the Index hardware. The first is a (very!) Deep Dive into Field of View. Check it out here:
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    Blender now supports SteamVR via OpenXR!
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    The VR Gaming ecosystem expands with the new HP Reverb G2. Pre-orders now available in select countries, ships this fall! store.steampowered.com/app/1271440/HP… @HP @Microsoft @SteamVR
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    SteamVR Input for Unreal hits 1.0 on the @UnrealEngine marketplace today! Lots of bug fixes since the alpha a couple months ago. Developers looking for full Index Controller support check this out! unrealengine.com/marketplace/sl…
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    Replying to @SteamVR
    Developers can now use the "System Requirements" section to say whatever they need to about the specific requirements of their game.