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Blake
@Squad5lol
Lead Champion Designer at Riot Games.
Los Angeles, CA
Joined July 2016
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    The buff Sylas needs
    GIF
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    "Hotfixed" you mean "hotbugged" this is not intended. Accidentally broke this fixing something else.
    Nilah W got hotfixed and it can block Turret shots now.
    00:00
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    As is tradition,@Kindlejack and I have made some memes to celebrate the release of our new champion!
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    Diana work is going to be on PBE in 9.23. Here's the gist of what you're going to see- Updated VFX, SFX and ability icons. (No new VO or Model changes.) Gameplay- Adjustments passive and overall tuning changes. SWAP E and R. R beefed up to be an ultimate level ability.
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    Can't wait for you all to see Aurora's kit. Nothing controversial about this one I swear.
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    It's not in this list, but I reduced Nilah's E cast time from .1s to instant.
    Full 14.20 Preview! Item Systems - After taking some deeper looks at the item systems, we think that some of the systemic effects powering Stormsurge are over the line (mainly Ludens single target damage). We're looking to keep these burst items mostly power neutral, but
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    Asked @Kindlejack for a meme and he delivers
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    That is not Samira.
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    Here's a picture of the items he upgrades.
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    The real secret is that every queue in league of legends is a loser's queue.
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    Samira micropatch nerfs should be live now! Base HP: 600 > 530 R: Base Damage from 10/20/30 > 0/10/20 (so 100/200/300 to 0/100/200) Ratio down from .6 to .5 TAD Looking to make her early game more vulnerable and take down the power of the R.
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    Exciting to finally have Nilah be shown to everyone. There's an aspect of her that's not visible in the teaser that's something pretty unique she brings to the table that should be fun to see how everyone reacts. I will spoil - she doesn't have any resets, and that's dodge.
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    Something I think isn't clear about Renata's W - when the ally "revives" into the decaying state they technically get 3 seconds before the spell kills them, enemy damage reduces that time substantially. An ally being focused down by multiple enemies will almost never live.