Dad out here trying to make some video games. 2XKO. Evo.
- Hey folks, Tomorrow (for real) we'll drop a quick Project L update. It will also be the last Project L update, because we're announcing our actual name and social channels. See you then!
- Glad you're hype for Project L. The game is on track with many core systems in place, but we still have a ways to go. Pls do not expect a beta (public or private) any time soon, and def. not this year.
- Hey guys, Tom here. Just one day from now, 2XKO will enter Early Access! While the game is still very WIP, this is an exciting new phase of development, so itโs a good time to talk about what Early Access means, and how it fits into our overall plan for launching the game. Our
- Replying to @FFxStrifeServer-based rollback baby! No need to fear the wi-fi warriors.
- Thx for all the well wishes for Riot's fighting gsme project. Just want to make one thing clear, the game is not close to release, or even Alpha.
- Hi there! As promised, here's an update for you all on where we're at with Project L.Tom & @Pond3r reintroduce Project L, an assist-based fighter set in the world of Runeterra. ๐๐ฝ๐ฅ๐ฅ Learn More: riot.com/3qS7UzD
00:00 - Replying to @ProtomCannonDefinitely recommend checking out the devblog, where the team shares our design process.
- With the @Play2XKO Alpha Lab now all packed away, I want to thank everyone for playing, watching, and giving feedback. Your passion and insight will absolutely help us make the game better. Weโre going to recap some more of this a little later, but the big takeaway is that while
- Shaco too high.League has a lot of characters damn. #2XKO
- I think someone said the goal all along was to make something thatโs fun at all skill levels.Riot somehow made the most outwardly accessible game with the grimiest four way mixups possible Every decision seems tailor made to lower the barrier to entry while simultaneously allowing fighting game sickos to go nuts
- Replying to @ProtomCannonWe're planning a dev update for around the end of this year to share more about the game. Until then, sit tight!







