Before I got my hands on Ghost of Yotei, it felt almost indistinguishable from its predecessor. The trailers hinted at only subtle changes since Ghost of Tsushima. But now, after playing it, I can confidently say Atsu’s journey is one of those rare sequels that truly takes things
🚨 Black Myth: Wukong
- it's more Souls-adjacent than Soulslike
- No XP Lost
- Enemies respawn when you die (aside from bosses and mini-bosses)
- rest points within each location
- color-coded gear rarities
- You can pause whenever you like
- environment design feels more