Mark Rubin
9,689 posts
Executive Producer on @PlayXDefiant at Ubisoft in San Francisco. Previously known for being EP on Call of Duty.
Los Angeles, CA
Joined May 2011
- Hello XDefiant Fans, I am unfortunately here today to announce that XDefiant will be shutting down. Starting today (December 3, 2024), new downloads and player registrations will no longer be available. We will still release our Season 3 content in the near future (exact date
- Features I would have if I were making a MP FPS. - No SBMM in Casual Play - Ranked Mode - Lobbies that stay together - Red Dots on Minimap - Map Voting Just to name a few. *hint - I am making that game.
- Unpopular take? Not every FPS player wants to play BR.
- XDefiant is a love letter to the arcade arena shooter! Is it a CoD-killer? Pfft....I have no idea. We're just trying to make a game that people can love for a long time. But it is up to all of you, the players, to make #XDefiant a success. Just wanted to share that thought. ❤️
- Replying to @M8A1_TKTotally serious. We took a bunch of photos in the studio with me in gear and then the art director photoshopped it up.
- Open Beta next week!!! And a new map every month!!!! I was really excited to announce that! Can't wait! See you all online!
- It’s a sad day for fans of XDefiant and for all of the passionate devs that worked so hard on this game. I want to thank everyone who played it and everyone who promoted it whether you were a big content creator or just a fan. Every voice mattered. In fact, I would say something
- Replying to @Nightishere7 and @JadrianJohnson3They got tired of me and hired a model for that one. 🤣
- Hello Everyone, So here it is! Our last content patch for XDefiant. It’s obviously a bittersweet moment but I just want to say how proud I am of everyone on this team that did everything they could to make this game and all of its amazing content. Ubisoft has not only allowed a
- To be crystal clear there are NO plans to shut down after season 4. I've literally been in meetings as of last week to discuss our Year 2 plans. But, right now we are super focused on improving the technical experience (which includes netcode) and adding more content for Seasons






