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Mark Yetter
@MarkYetter
Game Design Director for @riotgames MMO. Formerly @LeagueOfLegends. Riot Scruffy. He/Him
Los Angeles, CA
Joined January 2012
Posts
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    Our first pass of adjustments to item icons based on your feedback. Goal is to improve: -Icon clarity (clearer silhouette, less noise) -Icon differentiation (more color separation)| -Rendering polish Here's a preview of the work in progress:
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    Last day on League is bitter sweet, I'll miss you all. Still, feel free to send me your requests to buff Galio Q or whatever you please. I won't be able to do much for you but it'll feel like home.
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    Personal News: I'll be joining the MMO team as the Game Director! Excited to go on this next epic adventure with you all.
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    To all of you League, LoR, Wild Rift, TFT, Val veterans - If you see any new players coming in after Arcane, let’s welcome them into the community and give them a good experience. I love these games and the world and I just want to share them with everyone. Ty love you all
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    Ornn, Ivern, and Azir mains awaken from their 10,000 year slumber. Their time is finally here...
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    We've got some pretty cool stuff in the works that I wanted to share. I'm particularly excited about the autofill improvements, long overdue. As always, your feedback is helpful and appreciated.
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    Another player behavior update from the team: The parts I’m most excited about -LP mitigation if your teammate afks -early surrender if you have an afk -doubling the effectiveness of our int detection This is still just a start, we have more coming na.leagueoflegends.com/en-us/news/dev…
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    Patch Preview 11.11 here! Still work in progress so there may be a few changes to what you see here. Expect more details tomorrow.
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    I can't and do not personally support this partnership. Sponsors are essential for the esport to thrive, but not at the cost of human life and freedoms.
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    Sorry to tell you, but you know we wont be spilling the beans on the MMO for quite a while. But that doesn't mean you can't be part of the conversation, what is your dream / wish for the game?
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    10.25 Patch Preview: There's a lot in here and we're still working out many of the details so a few things may change by the time we have it all locked down.
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    Patch Preview 11.10 here: Slightly lighter patch on the champ side with a lot of focus on the jungle accessibility changes. More details/tentative changes coming tomorrow.
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    11.12 Patch preview here. It's a pretty light one, the team is still iterating on the mobility reduction work for a later patch.
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    11.3 Patch Preview is here. This is definitely a meaty patch. -Took a big sweep across items to find over and underperformers -More reductions on systemic healing (but not all nerfs just shifting) -Lots of OP and sad champions to adjust More tomorrow when we have full changes