making game
- Whatever the future of games looks like, content will always be king. But it’s going to be a lot harder to get good content if subscription becomes the dominant model and a select group gets to decide what goes to market and what not. Direct from developer to players is the way.Philippe Tremblay, the director of subscriptions at Ubisoft, discussed the launch of the Ubisoft+ Premium and Ubisoft+ Classics subscriptions and what needs to happen before subscription services become a more significant slice of the video game business. bit.ly/3HnxqDM
- Crazy to think it’s only been two years. It’s truly been life changing. Probably worth writing about one day. But I can spoil the biggest takeaway. BG3 was what allowed us to do our next crazy thing. How that will pan out is anyone’s guess but I can assure you we’re working hardBaldur’s Gate 3 was released two years ago and has been nothing short of a landmark achievement in the video game industry. It became a massive success, earning almost 700,000 Overwhelmingly Positive reviews on Steam alone. Widely praised for its depth, storytelling, and polish,
- Counter expectations but I’ve never been more sure about a strategy shift. This is the right thing for Larian.Larian Studios founder Swen Vincke has revealed that the developer isn't planning to release any expansions or DLC for Baldur's Gate 3, nor a Baldur's Gate 4. bit.ly/495zxYj
- I had one job and that was to announce this if we won an award - sorry all but happy it’s out there!Xbox players, it’s party time. Baldur’s Gate 3 is now available for Xbox Series X|S; start your adventure today! Get BG3 Here: larian.club/BG3Xbox
00:00 - Thank you everyone! Half a million is a real big number. I wish we could get all of you in one place, shake your hands and chat about the adventure you had. But in the absence of that, reading these reviews has been pure joy.
- So proud of my team - none of us can believe this is really happening. But the greatest thing about all of this is that we can continue to make games like this. Yes, they are risky and ambitious and stuff sometimes goes wrong but it’s what the studio was created for. Bg3’sIt's been 16 years since PC Gamer last awarded a game 97. Here's what Baldur's Gate 3 means to the PC Gamer team. trib.al/vrE7FFc
- For the avoidance of doubt - there are plenty of people in publishing I met who have their hearts in the right place. This message was for those who try to double their revenue year after year. You don't have to do that. Build more slowly and make your aim improving the state ofBaldur's Gate 3 boss blasts publisher "greed" behind layoffs eurogamer.net/baldurs-gate-3…
- After 160 hours, here's our Baldur's Gate 3 review, with the highest score we've given a game in 16 years. trib.al/a5dC8jS
- You dream of this type of review but you never expect it. I can only repeat - team!!!Not everything needs to be nearly as big and ambitious, or even as dense, as Baldur’s Gate 3, but if I had to point to one paragon that I would like everyone else making CRPGs to take inspiration from, this is absolutely it. Our review: bit.ly/3sfwcX0
- Super happy to confirm that after meeting @XboxP3 yesterday, we’ve found a solution that allows us to bring Baldur’s Gate 3 to Xbox players this year still, something we’ve been working towards for quite some time.
- That was surreal. Thank you all!
- Probably should stay away from the IT team for a while - told them they should expect like 100k or so at max500k concurrent players. Just mind blowing.
- Worth the bruises and the cuts.

















