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KeokeN Interactive🐧
@KeokeN
🏆 Award-Winning Indie Game Studio 🌍 @DeliverUsHome (Wishlist Now!) 🌕 @DeliverTheMoon 🔴 @DeliverUsMars
Hoofddorp, The Netherlands
Joined November 2009
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    We are an indie game studio creating sci-fi experiences with heart. We made @DeliverTheMoon, @DeliverUsMars, now developing @DeliverUsHome 🌍Deliver Us Home: s.team/a/2561340 🌕Deliver Us The Moon: s.team/a/428660 🔴Deliver Us Mars: s.team/a/1345890 Follow
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    Wir lieben dich Deutschland! Vielen, vielen Dank für Ihre Unterstützung, wir hoffen, euch alle auf der gamescom in diesem Jahr zu treffen!
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    @Gronkh WE ARE STILL HERE! YOU JUST MAKE OUR DAY!
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    Replying to @Gronkh
    @Gronkh WOW GUYS!! all of a sudden all our devices blew up! We really appreciate this! a BIG thank you from all the team!
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    We love you @Gronkh Thank you so much for all your support and love of the #LaFamilia We're going to celebrate now! #Rehdtück & much love!
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    I hope that was correct German, Googletranslate needed to help me a little haha
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    Replying to @marceldm
    @marceldm @Gronkh The Gronkh community is SO beautiful, let's arrange a party together :D!!
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    We are extremely proud to announce @Gronkh is part of the German voice cast as one of the protagonists in @DeliverTheMoon!! Hear his adventures on 10-10-19 on PC! #Gronkh #LaFamilia #DUTM #DeliverUsTheMoon #DareToLeap #GermanVO #indiedev #GronkhLoben <3 bit.ly/DUTMwishlist
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    Rehdtück to everybody who's hugging us at the moment! LET'S MAKE IT HAPPEN FOR REAL AT GAMESCOM THIS YEAR :D!
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    @Gronkh Keoken's girlfriend here: I'M CRYING! THANK YOU SO MUCH <3
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    We need your help, and we need it fast. Over the past 2 years, we've pitched 5 games to 40 publishers in over 200 pitch meetings. We haven't been able to land a deal - yet. Looking back on the past 10 years of KeokeN history, we realized we haven't yet called upon our greatest
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    Heartbroken, we've had to lay off our team at KeokeN because of nothing substantial materializing directly after our visit to GDC. We’ve unfortunately exhausted all our possible options for publishing, work for hire, and co-development. It is our utmost priority to make sure our