I genuinely would love to know the creation process @WWEgames have decided on this year because it feels as if they've gone for the lowest paid for AI
KRadiation
7,025 posts
K-Rad back from the days of GameFaqs and formulas.
England, United Kingdom
Joined August 2012
- At this point I'll be saying this was a collaboration with the Legend himself :) Blue it is
- As per request from the man himself @TheRealSabuECW 😅 Body texture added (hopefully looks okay- not sure being colourblind) and changed the body type to a bulkier set to align with in game models.
- Superstar Logo Use #2. Ultimate Warrior 90s. Creates a great forehead scar. Emboss turned on, slider to maximum either side.
- I like that you can hold Triangle / Y to lift your knees up to counter a top rope move. #AEWFightForever
00:00 - 6 caws reuploaded to get past the hair issues. Tags KRAD ECW.
- This should be ready to upload tomorrow afternoon now (uk time) Just need to finish adding the moveset by @iBudsMoves and set up the entrance motions. Optional crowd signs also will be uploaded. @TheRealSabuECW
- Looks like we actually might have some use for these superstar logos!
- Happened to come across a lovely hair combination that would suit a lot of centre parted long hair wrestlers. #WWE2k24
- Unless there are going to be giving us large content drops of attires, textures and parts... I dont see the point of this mode. #AEWFightForever
- Also found a nice superstar logo for body scars which work great for Sabu's arm.
- I think this is almost done now for attire / layers. Just need to decide on a colour/style for the 2 slots. #WWE2K4
- Attire logo I've made by making the white on a single logo and then the black underneath is in game logos with a satin material on to give it the slight reflections :) Before any one asks - I dont have any textures for any other attires so this is it. ** Face texture by LFace
























