GAME DEVS! Steam just rolled out wider store pages!
Pages are now 1200px wide (up from 940), bringing:
• Bigger, sharper screenshots & videos
• New trailer carousel w/ theater & fullscreen modes
• Better “About the Game” tools
• Updated backgrounds w/ more game art
Big win.
Indie Game Joe
4,377 posts
I’m Joe, a former painter & decorator turned award-winning video game marketing consultant. Love sharing indie games!
Discord: discord.gg/indiegamejoe
Joined August 2015
- Game dev isn’t just “make a game.”It’s: - Doubt - Learning 12 jobs - Sleepless nights - Testing something 50 times just to break it again - And still choosing to do it the next day. That’s love. We make games because it's what we love to do. Keep going, keep learning!
- Indie devs, don’t market your game like it’s AAA. - You’re indie. - Be weird. - Be raw. - Be silly. - Be authentic. Use your size as your weapon, not your excuse. You've got this!
- BREAKING: Game devs! Steam now has a new FREE tool to preview how your game assets will actually look on the store! Made by a dev, bought by Steam & given away free! ✅ Accurate Mockups ✅ Easy drag-and-drop in Figma ✅ See all your assets
00:00 - Game devs, remember: we're all in this together. Other devs aren't your competition. We do what we do because we love to make games. Share knowledge, give feedback, and support each other; kindness goes a long way!
- Imagine you're a zookeeper tasked with identifying infected mutant animals, creating vaccines, and curing them. Welcome to Zoochosis, a bodycam horror simulation game. Would you dare to play? For more cool game discoveries, follow @IndieGameJoe!
00:00 - Replying to @FntasticHQI strongly advise players to report this game on Steam and seek immediate refunds. It's an appalling scam - falsely advertised and shutting down just 4 days post-launch. This is a grossly deceptive practice that must be addressed!
- GAME DEVS! 📢 Steam has made updates to how demos work! - Demos can now have a separate store page - User reviews for demos - Demos now appear more in the Steam store - Wishlisters notified when you launch your demo I've left the full changelog below 👇
- Game devs, I know this may sound harsh, but players don't care that your game took 5 years to make. They care if it looks fun in 5 seconds. Your job isn’t to tell your whole story upfront. It’s to show the one thing that stops them from scrolling. The rest comes later. 🧵
- Hello, CozyGamers. Let's start a mega thread! What's a cozy game you've always dreamed of, but doesn't exist yet?
- My game, DON'T SCREAM, was a 5-month project in which I aimed to craft a game with a distinct and compelling hook, perfectly tailored for Halloween. Here's what I did: - 2 weeks of pre-launch marketing - 130,000 wishlists during that period - 40k copies sold in over 24hrs 🧵👇
- It breaks my heart that so many indie devs have to choose between creating and surviving. If you’re struggling to pay rent this month (or know someone who is), I’d like to help towards it so you can focus more on your game. Please share so this reaches the right person ❤️







