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Brian Fargo
@BrianFargo
Final Boss at InXile entertainment.
Newport Beach
Joined April 2009
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    Your brutal and complex journey begins here.....
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    Rebecca Heineman sadly passed away. Known her since the 80s when I'd drive her to work, one of the most brilliant programmers around. A real gut punch earlier today when she messaged me: "We have gone on so many adventures together! But, into the great unknown! I go first!!!" :(
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    Important to know that Clockwork Revolution is a true RPG with all of the stats, crunchy details and deep reactivity that we’re known for.
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    Finally after years of working in secret, we were proudly able to show a preview of our next game today. Clockwork Revolution.

I’m so proud of the team and their brilliant work. The talent, the craftsmanship and the fans continue to excite me after so many decades.
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    I was reminded that it is the 25th anniversary of Fallout, what an amazing thing to see our little RPG become such a cultural icon. And I’m thankful I’m still creating games all these years later.
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    We are beyond excited to get into our new offices, it was a cramped 17 years in our prior one. Here are a few beauty shots of the inside.
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    ☑️Deep RPG ☑️Full Character Creation ☑️Branching Dialogue System ☑️Awesome Steampunk Weapons ☑️Dark Humor
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    The real Fallout mystery is what happened to the red headed cousin of Vault Boy that was on the Pip-Boy in Fallout. He never got his moment of fame.
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    Replying to @XboxTimdog and @XcloudTimdog
    Microsoft have been perfect partners for us and I’ve worked with a lot of people in my career. Nothing but encouragement, operational support, creative freedom and respect for game development. So yes, I’m most impressed with them and you will see their bets pay off.
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    How about a little tease...
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    I always feel so fortunate to have created games in a time in which we had physical boxes to represent our work.
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    I know that teasing is cruel but I am so excited about the visuals, design and writing for our next big game. Unfortunately you won't see what I see for quite a long time.
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    Fallout 4 of us. Tim Cain, Todd Howard, @Dezinuh and myself of course.
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    I can confirm we are working on an "ambitious" RPG.
    Known AAA projects at XGS. 343: Halo Infinite inXile: “ambitious“ AAA RPG Ninja Theory: Hellblade II Obsidian: AAA RPG PG#1: Forza Horizon Next PG#2: AAA RPG Rare: Everwild The Initiative: AAA game Turn10: Forza Motorsport Next Undead: AAA State of Decay World‘s Edge: AoE IV