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Brady Hartel
39.5K posts
Producer at @DiscotekMedia (Street Fighter II, Digimon, Lupin, Lum, Project A-ko, Gunbuster). Gamedev/Art (@Skullgirls, @IndivisibleRPG, Sonic Mania)
- Not even for a movie, they’re just doing it.Rami Malek to hunt a serial killer with Denzel Washington trib.al/cS9ab47
- This is wild, I had no idea! And I designed the packaging and laid out the manuals for this game waaaay back, lmao. I don't think that's in the booklet!3 PlayStation 3s, 3 Screens. The best way to play Gran Turismo 5! 😎
00:00 - Not only does it have the goofy add-ins, but we also had to remake them in better quality to match the newer, higher quality footage in the rest of the movie.
- I know a lot of people have been complaining about @SonicFox in @Skullgirls. Don't worry, I spent yesterday fixing the problem... His shadow is now correctly attached to his feet. You're welcome. :^)
- Absolutely saddening to read. There are ~15 characters with 100% completed art, animation, and UI elements just waiting to be implemented that people spent 100s of hours creating. :(Official statement from 505 Games. For additional information please visit our website: indivisiblegame.com/official-505-g…
- That Ghost in the Shell PSX game had some amazingly animated cutscenes too. Here's some super rare making-of footage of the intro.
00:00 - Oh hey this went live tooooooo. I got to the design the new Ghoul Grumps logo, along with help from @personasama! Big ups to @Krooked_Glasses and @TopSpinTheFuzzy too.

















