Blight: Survival is an upcoming PvE action-horror game set in a brutal medieval world, in development by Behaviour Interactive in partnership with Haenir Studio
Nothing much - but for the sake of transparency and developing this game for, and with, you - we figured we wanted to start sharing more work in progress.
Here is a look at the weapon collision system. We intend to provide you with much more behind-the-scenes footage and other
Showcasing our automated helmet-collision-avoidance (trademark pending) system. We're also giving you a tiny glimpse into some of the initial exploration for the music, which is being created by the talented Jose Pavli.
#indiedev#gamedev#multiplayer#coop#unrealengine#ue5
The Blight is taking shape. Here's a glimpse at how Blight-infected enemies will evolve in our world. ๐
Amazing work by our concept artists Ana and Maรฏlys!
Here's a first-look at the new biome we're working on, codenamed "The Marshlands." This region is one of the many eerie locations you'll explore in Blight: Survival.
๐ฐFor more details, check out our latest blog post on Steam: store.steampowered.com/news/app/17748โฆ
We asked you what type of enemies you'd like to see in Blight: Survival. Here are the most popular answers!
A) Hybrids
(Animals fused with humans)
B) Armored
(Humans & Infected)
C) Hidden
(Hidden and re-animating infected)
D) Mini-bosses
(Multiple organisms combined)
E)
What is happening with Blight: Surival?
In case you missed it, check out our steam post in regards to our latest team-expansion.
store.steampowered.com/news/app/17748โฆ