The problem with UBI is that if it were nationalised, businesses will inevitably raise the cost of their products/services to offset all the free money, creating a new baseline.
I've been quietly building @hyperfy_io 2.0 for a while now.
Super excited to create embodied AI agents that you can visit and interact with virtually.
The tech is coming, and it's going to be powered by @ai16zdao
Just finished getting @ai16zdao eliza agents connecting into @hyperfy_io worlds.
I have a couple things I want to improve then we’ll unleash them.
Need to eat some food first tho 🍔
Few people wondering what's next...
In a day or so we're going to have the first natural ElizaOS agent in hyperfy v1. Agents get a body, they are aware of their surroundings, they can speak naturally like a human and respond with emotes that match the mood of the convo.
We're
Everyone in the world should have free and easy access to the best tech for making epic live events, agentic simulations, gaming etc.
I might talk a lot about code, but you will all be able to make amazing things without any code at all.
The ecosystem for Hyperfy is limitless.
metaverse failed last cycle because a few ultra vc backed projects promised sumthin they couldn’t even build with the infinite money they printed themselves.
meanwhile people who actually can build it are still here, hammering away on tainted soil left in waste from mega corps.
Optimistic UI is easier when you can generate GUIDs on the client.
Horizontally scaling tables that use auto-inc becomes complex and slow due to atomicity.
Auto inc can become a bottleneck for high volume writes due to locks.
Basically it’s not worth it.
Figured out how to do fast occlusion culling in @hyperfy_io using a depth pre-pass via @threejs.
I put off doing this for years because everyone said it couldn't be done on the web and i'm only 2 hours in lol.
This is HUGE for performance.
A single GLTF and a couple lines of code for your own game mechanics, and you have a multiplayer space with a link you can share. Hang out on mobile, desktop or VR.
#threejs#webxr#physx#mediasoup#react